Destiny 2: Beyond Light is finally here after months and months of waiting. Acting as the next major chapter in this FPS/RPG hybrid, players will embark on a journey to Europa to battle against a Fallen leader called Eramis and learn more about the true nature of the Darkness. This expansion includes new characters, missions, endgame activities, weapons, and enemy types. But if you’re like me, the first thing you want is one of those fancy new exotic armor pieces that have been teased for weeks. Tied exclusively to Legendary and Master tier Lost Sectors, players will need to venture into these mini-dungeons alone if they want a chance at the new exotics.
This is easier said than done, as the Legendary Lost Sectors are at 1250 Light and filled with Champion tier enemies. So if you want to farm for exotic armorer pieces, I recommend going in at a minimum of 1230 Light. You can do it lower, but 1230 will give you a fighting chance. Additionally, I suggest unlocking all the champion mods for your artifact, because you’ll be making use of them throughout. Finally, these Lost Sector variants only appear once you’ve completed a normal run of that Lost Sector. There are three on Europa and two in the Cosmodrome, so do these first.
Veles Labyrinth Loadout
Since your loadout is locked at the start you’ll want to make sure you have the right gear equipped. This can change a little as you obtain more Power, but here’s what I used during my farming runs.
- Subclass – Void
- Kinetic – Handcannon (Your Choice)
- Energy – Pulse (Either Arc or Solar)
- Heavy – Anarchy (If you don’t have Anarchy, either Falling Guillotine or an Arc Grenade Launcher)
- Anarchy Alternatives – Xenophage, One Thousand Voices, Leviathan’s Breath
You will also want to equip the Unstoppable Hand Cannon mod and the Anti-Barrier Pulse Rifle mod on one of your armor pieces. The rest of the mod slots are yours to customize but consider a way to become Charged With Light and the Protective Light mod. This will give you better survivability when your shield is cracked, which can be absolutely life-saving against Champions. Remember, you will have three lives to start and you’ll gain a life for each Champion you kill. You want to kill all the Champions, as this increases the quality of rewards at the end. Also, if you take longer than 15 minutes, there will be no more respawning even if you have lives.
Beating Veles Labyrinth
The first part of this Lost Sector is easy enough, as you’ll only encounter Thrall and Cursed Thrall in the caves. There are a lot of tunnels, so be mindful of your radar to ensure you’re not ambushed by any wandering packs of Hive. The Cursed Thrall will spawn around the Hive traps and can be easily dispatched with a grenade. Keep following the tunnels until you reach a long tunnel going downward. This is the exit, but do not just run as there are a ton of Hive and a Barrier Champion waiting for you.
Here’s where things get tricky, as there’s very little space to maneuver. Use your pulse rifle to thin the ranks of Hive enemies that are rushing towards you. If the Barrier is joining them, lay Anarchy traps to damage it until the barrier pops up. If you don’t have Anarchy, back off until the Champion resets before thinning out the rest of the Hive. Once the champion is alone, weaken it with any of your abilities but your Super and pulse rifle. The second its shield pops up, lay into it with your pulse rifle to break the shield, staggering it and opening it up to some easy damage with your Heavy weapon
After it’s killed peak out the entrance of the tunnel into the large chasm and slowly take out the Acolytes hanging around. There is a Barrier Champion to your top right, so running out will most likely get you killed. Just play the cave entrance, killing all the foes until it’s safe to exit and engage the Champion. Now use the same strategy as the one in the tunnel, breaking its barrier so you can use your Heavy to finish it off. After it’s dead, jump across the chasm and immediately ready your hand cannon with an Overload round. A massive Ogre will come charging ar you so stagger it and use your Super to quickly dispatch it. If you don’t think you have enough damage on the first stagger, back off, load another Overload shot, and stagger it a second time.
That’s the last champion you need to deal with.
Now follow the path and kill the wizard that’s casting a spell. There are no other enemies, so take your time and avoid unnessecary risks. It won’t regain any health. After it’s dead the boss will spawn along with some Thrall, Acolytes, and two Arc Shielded Knights. Stay in the area where you killed the Ogre and focus on clearing out all the other enemies. The boss won’t rush you and the cover around him will conveniently tank most of his attacks. If you’re using Anarchy, just stick the boss twice and resume killing his back-up. Keep whittling away at the boss’ forces and his health with Anarchy or your Heavy until it dies.
Now either clear the room or rush to the chest on your left to retrieve your loot. If you’re on Legendary, this may take a few tries before an exotic drops so be patient. In fact, be patient with the entire Lost Sector. Outside of the Champions, nothing will regenerate health. It’s okay to go a bit slower to ensure victory rather than worrying about the timer.