With Season of the Undying, Bungie is trying something new with Destiny 2. The season’s artifact, the Gate Lord’s Eye, comes with a slew of mods that are exclusive to this roughly three month period. As a result, players are on the lookout for the best possible builds to run across the duration. There are certainly plenty of possibilities, but we’re going to highlight the some Hunter builds for Season of the Undying.
For these builds, I highly recommend using a third-party app, like Destiny Item Manager. Destiny still doesn’t have custom loadout slots. Nor can you filter items in your Vault according to category, element, ammo type, etc. No one Hunter build is ever best for every situation! So saving loadouts will save you a ton of hassle down the line. Anyway, with that said, let’s get to it!
More Destiny 2 Shadowkeep:
- Destiny 2 Best Titan Build for Season of the Undying
- More Changes Coming to Destiny 2: Shadowkeep’s Armor 2.0 System
- Destiny 2 Best Warlock Build for Season of the Undying
Auto Loader – Destiny 2 Hunter Build
While Bungie removed Auto-Loading Holster from most weapons, you can still find it on a few exotics. For Hunters we have the Sealed Ahamkara Grasps. You can mix and match the rest of your armor pieces as you see fit. However, we recommend using Discipline mods so you can get your cooldowns as low as possible
- Arms: Sealed Ahamkara Grasps
- Armor Mods: Discipline Mods (Actual armor pieces don’t matter)
- Weapon: Grenade Launchers (Primary or Secondary Pref)
- Class: Solar or Void (Throwing Knives or Smoke Bombs)
In short, the Ahamkara Grasps reload your equipped weapon whenever you melee an enemy. The way the Hunter’s melees are coded, however, causes each tick of the melee’s effect to function as a hit. The burn on the throwing knives, for example, counts as a melee. With this you can take a grenade launcher like The Mountaintop which normally only carries one round in the chamber and use it like a full-auto launcher. You can also use this with regular grenade launchers to get your DPS closer to what it was before the last round of nerfs.
It’s not a super overpowered build, but it was good enough for Bungie to disable the Grasps before the race for World First Shadowkeep raid completion.
Super City – Destiny 2 Hunter Build
As a note, this build isn’t as overpowered as it may seem. When it works, however, it works very well.
- Arms: Shards of Galanor
- Armor Mods: Paragon and Distribution
- Weapon: Any
- Class: Solar – Way of a Thousand Cuts (Middle)
With The Burning Edge perk your dodge ability recharges faster whenever enemies near you are burning. Put Paragon mods on all of your armor except the class item. This will lower your class ability cooldown significantly. The class item itself wants two Distribution mods which decreases all ability cooldowns whenever you ultimate.
Once you activate your Blade Barrage, you want to throw a melee (preferably at an enemy that won’t just die from it) and then dodge. Your melee should be up before no time which will in turn bring up your dodge again. Repeat this process and you can get your ultimate back in under a minute.
With Armor 1.0 boots that have Dynamo you can feasibly get this down to under 30 seconds.
It’s not easy to execute though. You have to be near an enemy when you dodge and you will always need the aforementioned healthy enemy to burn.
If you miss a dodge or melee, you’re out of luck and won’t have the super up as fast as possible. That said, try it out! It can be fun!
Thanks for taking the time to check out our Destiny 2 Hunter builds for Season of the Undying! We’ll be sure to update this list with more concepts as they come in. And if you have a Hunter build you’d like to suggest, let everyone know in the comments below!