The 5 Best Survivor Builds in Dead by Daylight (July 2020 Tier List)

Dead by Daylight is a game that relies on teamwork if you decide to play as a survivor. With 80 perks to choose from, there’s going to be a lot of guesswork on just which builds are the best for you to take into each match. The answer to that is simple: just what do you want to be best at doing? Do you want to be known as the group healer, or do you just solely care about generators?

Regardless of what you want to do, below we’ve got our own top five builds for survivors to play with.

Healer/Protector – Dead by Daylight Survivor Build

With this build, your teammates’ lives come before your own. You have Borrowed Time in order to counter killers who camp the hook. Meaning that the killer stands in front of the hook and doesn’t move which is considered bad manners. For the People helps take the heat off your fellow survivors and draw the killer to you. Alongside Leader and Botany Knowledge, healing others is fast and efficient, making you the protector of the team.

Borrowed Time (Bill Overbeck) – When unhooking a survivor inside the killer’s terror radius, the survivor you’ve saved will get the Deep Wound status effect if hit, instead of being put in the dying state.

Botany Knowledge (Claudette Morel) – Your healing speed and healing item efficiency is increased.

Leader (Dwight Fairfield) – Increase other survivors’ sabotage, healing, cleansing, opening the exit gate, unhooking and chest searching speeds. Does not stack.

For the People (Zarina Kassir) – You must use this perk at full health. When healing, press the ‘Active Ability’ button to instantly heal them from dying to injured, or from injured to healthy. You take on their injury, and suffer from the Broken status effect for up to 110 seconds.

Dead by Daylight Bikers

Second Chances A Plenty! – Dead by Daylight Survivor Build

This build is for players who aren’t too confident when it comes to looping killers, or just want to stall and give their teammates time to do gens. These perks enable you to use Dead Hard and  make killers miss a hit, Decisive Strike to escape from their clutches, Unbreakable to get back up again if they leave you on the floor, and Adrenaline to heal and move fast in a short amount of time.

Dead Hard (David King) – When injured, tap the active ability button (it will state the ability’s name, in this case, Dead Hard) and you will dash forward and avoid damage.

Unbreakable (Bill Overbeck) – When put into the dying state, you can fully recover by yourself. This can only happen once per trial.

Decisive Strike (Laurie Strode) – After being unhooked, Decisive Strike will activate for up to 60 seconds. When the ability is activated, the next time the killer grabs you, you will need to succeed a skill check to stun them for 5 seconds. This will give you time to get away, but will make you become the killer’s Obsession.

Adrenaline (Meg Thomas) – You are instantly healed one health state, no matter if it’s injured or dying, and gain the Haste status effect for 5 seconds, however you become Exhausted straight afterwards.

Gen Rushing – Dead by Daylight Survivor Build

After you’ve played Dead by Daylight for a long amount of time, you’ll come to realize that as long as the generators get done, nothing else matters. This build is specifically for you, as Stake Out helps you get the generators done faster, Resilience acts as a backup if you get injured, and Repressed Alliance ensures that no killer will be regressing your generator any time soon.

Prove Thyself (Dwight Fairfield) – Each survivor around you gains a stackable 15% repair speed time when working on a generator.

Resilience (All Characters) – When injured, you can get up to a six percent increase in repairing, healing, sabotaging, unhooking, vaulting, cleansing, gate opening and chest searching.

Stake Out (David Tapp) – When in the killer’s terror radius, and not in a chase, you can get up to four tokens. When on a generator and you get a Good skill check, it instead becomes a great one.

Repressed Alliance (Cheryl Mason) – After repairing a generator for 80/70/60 seconds, Repressed Alliance activates. Press the active ability button and the Entity will lock off the gen, stopping killers from kicking it and regressing your work.

Jack of All Trades – Dead by Daylight Survivor Build

Sometimes the best build is one where you have a little bit of everything. Iron Will helps you hide from the killer, Dead Hard gets you out of a sticky situation, Spine Chill helps you know when the killer is coming your way, and We’ll Make It gives you a chance to heal your teammates faster.

Dead Hard (David King) – When injured, tap the active ability button and you will dash forward and avoid damage.

Iron Will (Jake Park) – When injured, your moans of pain are reduced and mask you from the killer hearing you.

Spine Chill (All Characters) – When the killer is looking at you, this perk activates. Healing, gen repairs, opening exit gates, chest searching, vaulting and unhooking speeds are increased, but skill check odds are increased by ten percent with success zones reduced by ten percent.

We’ll Make It (All Characters) – When unhooking a survivor, healing speeds are increased by 100 percent.

Lone Wolf – Dead by Daylight Survivor Build

Just because Dead by Daylight is a team game doesn’t necessarily mean people will play it that way. In some cases, being by yourself can help get the generators done faster and make sure everyone gets home. In the worst case scenario, you’ll have perks like Left Behind to help reveal the hatch when you’re the last survivor. The other perks will help you look after yourself in times of trouble.

Urban Evasion (Nea Karlsson) – When crouched, your movement speed is faster.

Iron Will (Jake Park) – When injured, your moans of pain are reduced and mask you from the killer hearing you.

Inner Strength (Nancy Wheeler) – Each time you cleanse a totem, this ability activates. When you are injured, head into a locker and with Inner Strength, you’ll recover a health state.

Left Behind (Bill Overbeck) – When you are the last survivor alive, the aura of the hatch will be revealed to you once you are within a range of 24/28/32 metres.

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