Teamfight Tactics Gets New Hextech Origin – Vi, Camille & More Join as TFT Champions

Here's when you can play the new characters in TFT and what they do!

Teamfight Tactics has been awfully popular of late — slicing out the top swathe of the “auto battler” market just like League of Legends did with the MOBA. And if you’ve been following our coverage, you probably know that the new release (developer Riot Games calls it a “mode”) has gotten near-constant updates. Well, now we’re looking at what appears to be the biggest TFT update yet. Teamfight Tactics is getting a whole new selection of Hextech champions: Vi, Camille, Jinx, and Jayce!

This includes a number of fan favorite League of Legends characters. Camille and Jinx in particular have starred in a couple of those very snazzy, pre-rendered League of Legends music videos. I’m also personally a fan of Vi (despite the fact that she’s literally a cop), with her big robot mitts, as well. We’ll likely see these new characters drawing in a few League players who haven’t tried out TFT just yet.

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Each of these four champions will also come with the new Hextech Origin. That’s one of the game’s terms for passive abilities. If you field two out of the four Hextech characters in TFT at once, you will now disable two random enemy items at the start of each combat phase. That doubles to four random items if you have Jayce, Jinx, Vi, and Camille all on the same team.

Riot calls this ability “generally more reliable vs players who are stacking all their items on a few units.” That’s because it only randomly selects from units that do indeed have items. You won’t get screwed if not every enemy champion has equipment! Instead, it sounds like this should turn juggernauts into jello.

Along with the Hextech Origin is confirmation that TFT isn’t going anywhere. That seems… pretty damn obvious, considering how big Teamfight Tactics has become since launch. But it’s good to officially know that it’s “now a permanent addition to League of Legends.” Not every new “mode” has been in the past.

As for the new Hextech champions, you can try them for yourself on the test version of TFT (the Public Beta Environment, or PBE) on July 31. Hey, that’s today! Although they won’t become fully playable in the main client until TFT patch 9.16 — currently scheduled for release on Aug. 14. With that in mind, the following stats we’ve copied over from the press release are subject to change. But they should give you a good idea of how to play the new Hextech characters when they do become available!

And when we do get our hands on them, we’ll be sure to update our TFT tier lists and other guides accordingly. For now, though, let’s take a look!

TFT Hextech Camille

Camille – TFT Stats and Information

  • Class: Blademaster
  • Ability: Hextech Ultimatum – Camille roots and damages her current auto-attack target. Camille’s abilities that can attack that target will switch their current target to do so.
  • Meta: Ideally, Camille can single out an enemy and help her team focus fire them down. Explicit external control over AI’s targeting is a new effect, and we’d like to see players consider who they want to target on the enemy team.
  • Skin: Base
  • Tier: 1

Jayce – TFT Stats and Information

  • Class: Shapeshifter
  • Ability: Thundering Blow + Transform Mercury Cannon – Knock back his target then change to ranged, gaining max attack speed for a few attacks.
  • Meta: Jayce is able to break up the enemy frontline fairly early on in the fight, a premium and rare effect in TFT. Jayce has particularly low mana cost for a shapeshifter (50).
  • Skin: Base
  • Tier: 2

Vi – TFT Stats and Information

  • Class: Brawler
  • Ability: Assault and Battery – Vi targets the furthest enemy and launches towards them, knocking aside everyone else while knocking up and dealing damage on impact with her target.
  • Meta: Vi provides backline access on priority targets. Something we particularly wanted for Brawlers.
  • Skin: Base
  • Tier: 3

 Jinx – TFT Stats and Information

  • Class: Gunslinger
  • Ability: Get Excited – Jinx gets more excited as she scores takedowns. After her first, she gains attacked speed. After her second, she pulls out Fishbones for AoE damage on Autos.
  • Meta: Jinx is a ramping AoE AA carry (opposed to Draven ramping single target AA carry). She’s a particularly squishy, high risk/reward carry.
  • Skin: Base
  • Tier: 4
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Steven Strom

An obsessive writer broadcasting to you live from the middle of nowhere. Thinks cute things are good, actually.

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