‘Mars First Logistics’ is All About a Little Guy Hauling Around

Ian MacLarty is one of my favorite independent game designers working today. His games range from twitchy action titles like Boson X to works which are more like playful, fascinating experiences than games, such as The Catacombs of Solaris. And so, when I heard he was making an open-world simulation game called Mars First Logistics, I was immediately interested. I don’t typically play these kinds of games — I like watching others break them more than I enjoy experiencing them myself — but Mars First Logistics’s eye-catching style and the game’s pedigree made me want to know more. First, what drew him to such an apparent divergence from his previous … Continue reading ‘Mars First Logistics’ is All About a Little Guy Hauling Around