E3 2019: Elden Ring Trailer, Details, & Gameplay

Ahead of E3 2019, leaks across the internet have suggested the next FromSoftware game by director Hidetaka Miyazaki will be a collaboration with A Song of Ice and Fire (the basis for HBO’s Game of Thrones) scribe George R.R. Martin called Elden Ring. We have all the details we know here and will add more as we learn more about this brand new IP.

Elden Ring Details at E3 2019

Nothing has been announced yet aside from the confirmation of a rumor that has been circulating for the weeks leading up to E3 2019. There’s no word yet if this will be an Activision-published game like FromSoftware’s previous game Sekiro: Shadows Die Twice. If it’s a standalone publishing project for FromSoftware, it will be their first title since Dark Souls III in 2016. Bloodborne 2 has been rumored to be in development since around that time, but Elden Ring‘s existence would suggest a follow-up to Bloodborne could be a while away.

George R.R. Martin has, of course, been involved in the making of the wildly successful HBO series Game of Thrones, based on this book series A Song of Ice and FireGame of Thrones aired its final episode in May 2019. Since then, George R.R. Martin has commented about the eventual conclusion of his book series (he still has at least two entries to write) but not hinted about what else he might be up to. Elden Ring would answer that question.

The logo paired with the leaks shows a Celtic knot-looking emblem drawn in fire with cryptic runes around it. Miyazaki is known for his dark, creepy world-building. Adding George R.R. Martin to the mix might add some narrative depth other FromSoftware games often lack.

From an interview with the official Xbox website, we can confirm more details about the collaboration.

Game director Miyazaki says the game is a 3rd person action adventure game that skews heavy into RPG elements. Comparing Elden Ring to their most recent game, Sekiro: Shadows Die Twice, Miyazaki says there will be a much heavier emphasis on player customization. Players will be able to customize their appearance and also customize their loadout, which sounds much more similar to their Dark Souls series than Sekiro, which focused on tactical mastery within a smaller set of abilities.

Miyazaki gave some comfort to fans worried that Elden Ring might not be a daunting experience following a period of widespread analysis and discussion surrounding game difficulty after Sekiro was released. He said the “importance we place on joy the player experiences through overcoming challenges will be the same as it is in our other titles.” Don’t worry, Souls fans, Elden Ring sounds like it’ll be hard.

When asked about the collaboration with George R.R. Martin, Miyazaki curiously cites something besides A Song of Ice and Fire as the catalyst of their union. “If I had to pick a favorite I would probably say ‘Fevre Dream,” Miyazaki said when asked about his favorite work of Martin’s. Fevre Dream is an antebellum vampire novel published in 1982. Martin’s role was also clarified, with Miyazaki saying he wrote the mythos of the game world. When Martin finished writing the mythos, characters, and themes of the world, actual development on the game began.

Miyazaki dropped one more piece of vital information in the interview centering on Elden Ring‘s gameplay. For the first time, FromSoftware is making an open world game in Elden Ring. The scale and volume of the game is the largest in FromSoftware’s history, which should please fans of the rewarding exploration players can do in their other games.