GAME DEVELOPMENT

Logjam Explores Gay Lumberjack Fantasies and Queer Cottagecore Dreams

I wouldn’t say that I find most creators (in or out of games) personally and genuinely inspirational, but that is absolutely the case for me with Robert Yang’s work. He’s a game designer who has spent the last few years making work that explores play, queer sexuality, and various subcultures,…

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logjam early day screen

FEATURES

I Want To Play This Gorgeous Mega Man Legends-inspired Game

I recently became aware of Fermata on the pithos thanks to some arresting videos on developer Kyu Fu’s twitter: showing off an intriguing 32-bit aesthetic and smooth-looking 3D platforming. Merritt shared the following video in our editor’s chat, and I immediately needed to see more. pic.twitter.com/YfyRqHCRP4 — 休符 (@kyu_fu) May…

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Fermata on the pithos sky

Five Myths About Unions, Dispelled

Whenever the subject of unionization in the video game industry is brought up online, a sea of comments and replies comes out against it. These comments usually have a few things in common: a fundamental misunderstanding of what unions are and how they work, a view of unions as evil…

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LISTS

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The key to making experimental controls work

We tend to think today's game control conventions are laid out that way for a reason, but developers are still finding ways to innovate.

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Become a Glitch Girl in Just 10 Seconds: A conversation with Andi McClure

Programmer, artist, and maker-of-wonderful-esoterica Andi McClure shares insights on games, woodland creatures, and collaborating with Corrypt developer Michael Brough.

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Inside the Retro Game Development Community

What do you do when your favorite console is retired? Keep making games for it, obviously! These are the developers who are still making games for the NES, the N64, and the Dreamcast.

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