There’s something deeply personal about PillowFight’s Heaven Will Be Mine, something that’s trying burst out from your soul, a force that’s both terrifying and beautiful. It might be about joyriding mechs and sexting your ex, but the entire game has an unexpected gravity and depth.
The creation of a surprisingly large team, Heaven Will Be Mine is not your average visual novel. Mechanically speaking, the game does everything it needs to do and nothing more. Christopher Simon‘s UI is crisp, concise, and unique. We Know The Devil’s Mia Schwartz returns as the artist and creative director, along with additional art and touchups by Erica June Lahaie. Joining Schwartz are fellow WKTD alums Alec Lambert, whose music adds a great deal of unsettling atmosphere to this game’s space, and Aevee Bee, whose writing forms the core of the experience.
The mecha in this game are known as “Ship-Selves,” fantastical celestial bodies with beautiful, terrifying designs. They’re not machines made of metal and iron like a Gundam or Metal Gear, and they’re not flesh and blood like an Evangelion. It’s something else entirely, a force so otherworldly and alien that it can hardly be described. They operate by manipulating gravity, able to grind spacetime to a crawl, or pull ambient matter and combust it into a new star. Altercations between characters can’t even be called combat; it’s something greater, more cosmic than that.
Heaven Will Be Mine’s central story conflict is due to a lack of one. After migrating to space and defeating the purposefully vague Existential Threat, humanity has splintered yet again. Having no common enemy to fight, they have once again returned to fighting amongst themselves. Each of the game’s three factions have different goals, and you can choose among three playable protagonists: the habitual backstabber Luna-Terra; the beautiful yet sorrowful Pluto; and Saturn, a tenacious mecha thief.
It’s an intense – and dense – game. I’m sure that with enough time and energy, I could take down tons of perfect little notes, and outline the history of this alternate future in great detail. But it’s not necessary to understand the finer details of Heaven Will Be Mine’s lore and technobabble. It’s a window into a world that feels real and unreal, abstract, yet concise. It’s a clock that doesn’t tell you the time you want, but the time you need, with every cunningly crafted part working together in harmony. Heaven Will Be Mine is by far the most interesting and unique sci-fi I’ve ever experienced. I fully believe it will stand among the classics.
Yes, unless you hate words and feelings
Main takeaway: An intense, rich, and refreshingly different visual novel.