Microsoft’s stated goal since the beginning of the generation has been to make the Xbox ecosystem as wide as possible and Xbox Cloud — formerly known by the much better title of Xcloud — is part of that plan. While the service’s initial rollout hit some stumbling blocks like a stubborn Apple, it seems like a lot of those obstacles have now either been removed or worked around.
For PC and iOS devices, you simply point your web browser to xbox.com/play to sign in and start playing if you’re in one of the 22 countries that support the service (Austria, Belgium, Canada, Czech Republic, Denmark, Finland, France, Germany, Hungary, Ireland, Italy, Korea, Netherlands, Norway, Poland, Portugal, Slovakia, Spain, Sweden, Switzerland, the United Kingdom, and the United States).
Additionally, Microsoft confirmed that the hardware for Xbox Cloud will be custom Series X consoles. It’ll cap out at 1080p/60FPS for broadcasts, but that seems pretty logical considering modern latency issues.