I didn’t expect to ever become the type of person who cared much about framerates, but I just started a replay of The Last of Us Part II after replaying The Last of Us: Remastered. And boy, I could feel the drop going from 60 frames-per-second with the updated original and into Part II, which ran at 30 frames-per-second. Well, as my luck would have it, Naughty Dog is pushing a patch out for The Last of Us Part II to allow it to run at 60fps on PlayStation 5 consoles.
The update goes live today and will allow you to toggle the framerate between 30 and 60 on PS5 consoles specifically. So if you’re playing the game on PS4, you’ll still only be able to run the game at the standard 30fps.
I’m starting a Last of Us Part II retrospective in my off time next week, so this really couldn’t have come at a better time. I think backward compatibility is probably starting to tap into me becoming more of a framerate snob. Since I’ve been able to play older games on my PlayStation 5, which has enhancements on some PS4 games like Overwatch, the stark contrasts are becoming more apparent to me. Also, games like the Mass Effect: Legendary Edition remasters updating those games to run at a smooth 60fps on my PS5 has been a dream. I don’t think I could go back to playing them on my Xbox 360.
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Recently, Naughty Dog confirmed it has written out a plot outline for a hypothetical Last of Us Part III, but a third game in the series isn’t in active development at the moment. Reports out of Sony have revealed Naughty Dog is working on a remake of the original game, which Sony higher-ups reportedly gave to the studio after some internal strife within its internal development teams.
For more on The Last of Us Part II, check out Fanbyte’s spoilercast.