Somebody Please Just Fucking Announce the Mass Effect Remasters, So Help Me God

The yet-to-be-announced ports have reportedly been delayed.

Okay, look. I am at my wits end here. I have been existing in a world where a hypothetical Mass Effect trilogy remaster exists for four months. I have read the reports, I have seen the store listings, and I have seen all the conflicting sources saying different things. Electronic Arts, Bioware, or whoever it is that’s working on these ports, please someone say something official so I can just fucking know if they’ve really been delayed into next year.

In a new report on GamesBeat from Jeff Grubb, who has been on the beat for these remasters since he first teased them back in May, sources familiar with the ports have said that the collection won’t be making its originally projected October reveal and release date. Instead, Mass Effect: Legendary Edition will apparently make its way to PlayStation 4 and Xbox One (and possibly Switch, but not entirely clear at this point) early in 2021.

According to the report, the pandemic has hampered development of the ports, but whoever’s working on them is acknowledging that the original Mass Effect has been an issue for the team, as the game doesn’t match the quality standards of the second and third game. Which, if you’ve played the first Mass Effect any time recently, you can attest to this. I replayed the game recently for a podcast series and strongly felt at the time that anyone who was playing the games from the beginning would get a very poor first impression of them if they started with the 2007 RPG. It’s easily the roughest in terms of mechanics and from a technical perspective, even if the story still holds up. If you were to have never played the games before, it would easily deter you from wanting to see the rest of it through.

While that’s one part of the bad news, GamesBeat’s report also says that the Legendary Edition collection won’t contain one key piece of Mass Effect 3: its multiplayer mode. Which is interesting, because the game used a system that let multiplayer act as a kind of bolster for your in-game resources to help you gain access to one of the multiple endings. It remains to be seen how the game will balance for this, if at all.

On the plus side, Grubb confirmed that the remasters will include all three game’s DLCs, from Mass Effect’s “Bring Down the Sky” to Mass Effect 3’s “Citadel.”

More Bioware:

Multiplayer’s omission will likely bum some folks out, but if EA is as indifferent about remastering games as it’s claimed to have been over the years, I would have been surprised if they’d made that investment of server upkeep and essentially making it into a live service game.

Although, maybe this is a good thing, because it gives me more time to prepare for the psychic damage of 2012 discourse where people pull out the “lol three colors” memes again.

Look, I’m all for developers taking whatever time they need. Times are fucked right now, and there’s no need for anyone to feel any more stress on themselves when there are more important things going on. But I am being torn apart by uncertainty. Will I be able to kiss Kaidan Alenko in 4K next month? Or will I be able to ruin Saren’s big day on my Switch at all? The people want to know. And by the people, I mean me, specifically.

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Kenneth Shepard

Kenneth is a Georgia-based writer who still periodically cries about the Mass Effect trilogy years after it concluded.

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