Project G.G.’s Hero Saved a Dog So They’re Okay in My Book

PlatinumGames' latest teaser is short on details, but look at the dog.

PlatinumGames has unveiled the second of the “Platinum 4,” a group of four games the studio is revealing in 2020. First was the Kickstarted-funded port of The Wonderful 101, which has already amassed the funding the studio asked for to bring the game to modern platforms. Now, Platinum has revealed the second game with a teaser trailer: Project G.G.

While that’s not the official title, the game is touted out as the “powerful climax to the Hideki Kamiya superhero trilogy,” referring to Director Hideki Kamiya’s Viewtiful Joe and Wonderful 101. While stylistically those games are fairly similar in aesthetic and tone, the actual mechanics were pretty different, the former being a side-scroller and the latter being a 3D action game. So where Project G.G. lands on the genre spectrum is unknown at this point, and we can’t really be sure based on its apparent association with those games.

Check out the trailer here:

What we can suss out from the trailer is that there’s some mech battles happening. The trailer begins with one terrorizing a city, and we focus specifically on a dog whose leash has been caught under some rubble as a bunch of terrible humans just run away as our new friend struggles to escape. Also, the leash implies that this dog has an owner, who apparently just up and abandoned that sweet baby in the midst of a disaster. But just when things look their most grim, our hero comes in and saves the dog and presumably the day. Unless this is some kind of awful John Wick origin story in the making.

In other news:

According to a statement from Kamiya, Project G.G. will be the first time PlatinumGames acts as both developer and publisher on a game, which he said is both exciting because of all the creative control the company has now, but he also acknowledged the risks involved were higher than when they’d been contracted to develop for other publishers.

Unlike any of the games we’ve made so far, it’s going to be a 100% PlatinumGames title. For everything from its setting and characters, to its game design and story, to how it’s promoted – PlatinumGames is in full control.

Of course, that has its downsides, too. We’ll be taking on new risks that we’ve never had to assume before as a contracted developer. Having full control over the Project G.G. IP gives us a ton of freedom, but also a ton of responsibility. Still, I think we can harness that sense of responsibility and turn it into motivation to make Project G.G. the best game it can be.

Like I said before, with Project G.G., we’re stepping up to a starting line. The finish line is still a long way away. But I know I’m looking forward to running the race! I hope you’ll cheer us on.”

This announcement comes a month after Platinum announced it was partnering with Tencent, which would give them the funds to self-publish, rather than work with partners like Nintendo and Square-Enix, who funded and published games like Bayonetta 2 and Nier: Automata.


Kenneth Shepard

Kenneth is a Staff Writer at Fanbyte. He still periodically cries about the Mass Effect trilogy years after it concluded.

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