Temtem, a Pokémon-inspired MMO, is finally leaving Early Access on September 6. That same day, the game will come to Nintendo Switch and Xbox Series X/S, accompanying the existing releases on PS5 and PC. The announcement was accompanied by a trailer, which shows off the game’s signature art style and 2v2 turn-based battle system. The 1.0 update will also bring a sixth island to explore, new weekly quests, seasonal updates, and a battle pass.
When Temtem’s kickstarter launched on May 29, 2018, the project was fully funded in just five days. It has just about everything you’d find in a mainline Pokémon game: catching and battling Temtem, challenging dojo leaders, and facing off against the evil Clan Belsoto. It even includes rideable Temtem and Temtem that follow you outside of battle—popular Pokémon features that their developer Game Freak has a history of ignoring. It’s a clear attempt to evolve Pokémon’s tried and true formula, and so far, it’s led to success.
Still, Temtem is distinct from its inspiration. Unlike Pokémon, the game almost exclusively runs on double battles, unless you or your opponent only has one Temtem for some reason. The competitive mode is far more fleshed out, with a ban/pick phase that limits which Temtem either player can actually use in battle. Since it’s an MMO, there’s also a specific focus on multiplayer elements, something mainline Pokémon games have never fully embraced. Temtem tamers can fully customize their appearances, buy and decorate a house, and experience the game’s entire main story in co-op.
Pokémon Brilliant Diamond and Shining Pearl released in November, and Pokémon Legends: Arceus released in January, so fans of monster catching and battling have had plenty of games these past six months. Now, between Temtem’s full release in September and Pokémon Scarlet and Violet coming out some time this same year, that trend doesn’t seem to be slowing down any time soon.