Outriders Dev Being Kept in the Dark About Game’s Sales, Royalties

Square-Enix has yet to share hard sales numbers with the developer.

Back in May, Square-Enix cited Outriders as a new big franchise for the company, as the RPG had accumulated 3.5 million unique users in its first month. But it turns out the reality of the situation is a bit more complicated, as developer People Can Fly is being kept in the dark about the health of the game since its launch back in April.

The Polish developer said on its website as part of an investor update that the studio has yet to receive any royalties for the game, which, according to the publishing agreement with Square-Enix, would mean the game has yet to break even. The company can only speculate at this point, as it hasn’t actually received hard numbers on how many copies Outriders has sold.

[Translation via VG24/7]

“We do not have any data on the sales of Outriders,” said Sebastian Wojciechowski, the president of PCF Group in the post. “We estimate it at between 2 and 3 million copies and assumed that this was a result that would ensure the project’s profitability in the first quarter of sales.

“If the publisher fails to pay, it probably means that Square Enix doesn’t think that is the case. Failure to achieve profitability levels may also mean that publisher costs are higher than expected.”

In other news:

Outriders arrived on Stadia, PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S on April 1, and even started out on Game Pass at launch. Meaning Square-Enix has been keeping the specifics of how the game is actually doing from People Can Fly for about four months. The studio estimates Outriders has sold somewhere between two or three million copies across all platforms, but can’t communicate that with any certainty. It’s bizarre, because the company is basically operating blindly on the state of its current big project.