This Thursday, Microsoft is showing off third-party games running on Xbox Series X for the first time. However, it looks like this is going to be the first of a several presentations the company is giving for the console leading up to its holiday season launch.
Starting in July, Microsoft says it will be holding monthly presentations on the Xbox Series X called “Xbox 20/20,” each hitting on a different pillar of the system all the way up to when the thing launches in (presumably) November. The May presentation will focus on third-party games like Assassin’s Creed: Valhalla, while the July one will put the spotlight on Xbox Game Studios games like Halo: Infinite. Future installments will focus on features like Xbox Game Pass and Project xCloud. Streams will be hosted on all Xbox’s social channels, such as Twitch, Twitter, Facebook, YouTube, and Mixer.
Beyond the announcement of the Xbox 20/20 streams, Microsoft also reiterated that it, as of the publishing of the post on the Xbox Wire, is still on track to launch both the Xbox Series X and Halo: Infinite this holiday season. While the coronavirus pandemic has had a major effect on a lot of big games, Microsoft says the console itself is still on schedule, and hopes that it stays that way over the next six months.
In other news:
- EA Play Is Going Digital, and It Better Bring Dragon Age News, So Help Me God
- Sony Debunks Popular Theory of The Last of Us Part II Leaker Being an Employee
- Report: Nintendo Delaying its Usual E3 Direct Until the End of Summer
Unlike its direct competitor, Microsoft has been relatively forthcoming with regular updates on the Xbox Series X, whether they be small updates like a logo for the device or big ones like specs details and all the quality of life improvements the box is bringing compared to the Xbox One, like better loading times and the ability to run multiple games at once that you can swap between at will. Also the thing will apparently use proprietary storage for Xbox Series X games specifically, because that worked out well for the PlayStation Vita.
Conversely, Sony has been very tight-lipped on the PlayStation 5, as it’s about six months away from launch and we don’t even know what it looks like yet. We have seen the console’s new “DualSense” controller and learned about its innards in an extremely-not-for-general-consumers presentation, but a lot of the information about the PlayStation 5 has instead come from reports about the internal state of things over at Sony. Apparently, Sony is planning to produce fewer consoles over the first year than the PlayStation 4, largely due to the production costs associated with the parts required to make it. These same production costs have apparently been an issue in nailing down the price as well, which we still don’t know as of this writing for either console. Whatever Sony’s plans might be, short of a huge blowout event that hits on all the same points Microsoft already has for the Xbox Series X, it has a fair bit of catching up to do right now.