IO Interactive Reveals Hitman III’s Chongqing Location With a Tech Showcase

Technical updates will be applied to the previous Hitman games, as well.

Every Hitman game features different locations that become Agent 47’s stage for his various jobs and kills, so revealing one of the levels you’ll be setting up your next hit on is pretty significant, and developer IO Interactive has officially revealed a new one that will be featured in the upcoming Hitman III when it launches in January: Chongqing.

The studio took the opportunity to use the Chinese city as a showcase for some of the tech that goes into creating Hitman III’s world, from breaking down the updates to lighting and reflections, water effects demonstrated by rain and puddles around the city, and AI technology that can support around 300 non-playable characters in one setting at a time. IO also confirmed that Hitman III will run at 60 frames per second on PC, PlayStation 5, and Xbox Series X/S, as well as support 4K and HDR output. All of the above is being applied to the first two Hitman games in the “World of Assassination” trilogy IO began back in 2016 if they’re played on the next-gen consoles.

Check out the full Chongqing reveal trailer below:

In other news:

Hitman III is coming to PC, PlayStation 5, PlayStation 4, Xbox Series X/S, Xbox One, Google Stadia, and Nintendo Switch on January 20 of next year. The Switch version was announced most recently during a Nintendo Direct, which revealed that Hitman III would be coming to the system as a “Cloud Edition” that would allow players to stream the game to the console/handheld hybrid. This seems to be a new thing developers are trying with the Switch to help it run games that the hardware normally can’t, as Remedy also did the same thing with Control: Ultimate Edition, which was made available on the system at its announcement. So if the idea of playing as Agent 47 on the go sounds appealing to you, be sure you’ve got an internet connection that can handle streaming games.

Along with Hitman III and all these updates to the “World of Assassination” trilogy, IO Interactive recently announced it had acquired the rights to work on a new James Bond game. While details were scarce and the breadth of hirings the studio had open for the project both seem to imply the game is a ways off, we do know that it will act as an origin story for the iconic spy. Which is probably a good thing, because IO Interactive will probably have a fair bit of wiggle room to make the story it wants rather than being beholden to the source material.

For more on the Hitman series, be sure to check out our list on some of best levels across the series’ 20-year history, or, if you want a sense of whether or not you’d like the “World of Assassination” trilogy, be sure to check out our review of Hitman 2.

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Kenneth Shepard

Kenneth is a Georgia-based writer who still periodically cries about the Mass Effect trilogy years after it concluded.

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