Every Warlock and their Ghost is running Sunbracers in Destiny 2 right now, and for good reason — it’s a completely busted build that lets you throw nearly-infinite Solar Grenades. But if you’re looking for something a little different, pull those Claws of Ahamkara that have been sitting at the back of your vault for the last couple of years.
This build comes from jame on Twitter, who suggests the following:
- Claws of Ahamkara
- Fragments: Torches, Blistering, Ashes, Searing
- Mods: Explosive Wellmaker, Elemental Charge, Melee Wellmaker, Seeking Wells, Heavy Handed, Invigoration
The basic idea is simple: snap snap, baby. Getting a kill with a melee attack spawns an Elemental Well, which in addition to recharging your abilities will make you Charged With Light (x2, actually). Then Heavy Handed pops off, meaning that you recover a bunch of melee energy when you use a charged melee ability.
In itself, this is a pretty fun build to play around with, but I decided to tweak it a little. I dropped Explosive Wellmaker and threw on Powerful Friends. Since it’s an Arc Charged With Light mod, it synergizes with Heavy Handed, activating both of their secondary effects. That means that you get +20 Mobility as well as the Lock and Load bonus from Heavy Handed, which spawns reserve ammo when you get a kill with a Fusion Rifle, Shotgun, Sidearm, or Submachine Gun while surrounded by enemies. Oh, and your fireteam gets Charged With Light when you do, which is always a nice thing to do for your pals.
Lock and Load seems a little finicky, but since you’re going to be up close and personal with Incinerator Snap anyway, it pairs very well with shotguns like Lord of Wolves and fusion rifles. If you want to get really silly and you’re willing to run a non-Solar energy weapon — and you have a weapon with the right perks in your vault — then you can pair Lock and Load with a Subsistence/Reservoir Burst Glacioclasm to potentially fire Telesto-like detonating blasts forever without ever having to reload. Is it practical? Probably not. But it is a lot of fun, and Claws of Ahamkara have always been a great-looking Exotic armor piece.
Another alternative to Sunbracers, as Juan Malvaes points out, is Starfire Protocol with Touch of Flame, which makes Fusion Grenades explode twice. The problem is that Starfire Protocol looks very silly — maybe I’ll try it out if Bungie gives us an ornament for it.
EDIT: I forgot arguably the best part of this build, which is that airborne final blows while Heat Rises is active restore melee energy and extend its duration, which means you can just be constantly air-snapping. The build should also pair well with Jotunn with its catalyst installed and Explosive Wellmaker, though I have to unlock it first to test it out.
If you’re looking for help with Season of the Haunted, we have guides covering how to unlock the Solar 3.0 fragments and grenades, how to get the new Jotunn catalyst, how to farm Vestiges of Dread and Opulent Umbral Energy, all Exotics, new weapon Patterns, seasonal mods, and Season of the Haunted triumphs. In addition, we’re covering all patch notes, bugs and top issues, Bound in Sorrow quest steps, and Calus Bobbleheads. We’ve covered how to get Opulent Keys, Bound Presence in Containment, Crown of Sorrow H.E.L.M. upgrades, Iron Banner Seal Triumphs, and the Trespasser Catalyst. And lastly, we’ve written on how to find a Loyalist Commander for Battles Lines Triumph and the Cek’ik Boss.