Guardians of the Galaxy on Switch is a Cloud Game, By the Way

If you want to play Star-Lord's latest adventure on Switch, you'll need a good internet connection.

Square-Enix announced Eidos-Montreal is working on a Guardians of the Galaxy game at its E3 presentation earlier this week. However, oddly enough, when the company said what platforms it was coming to, it neglected to mention Star-Lord and friends’ latest foray into the video game world is coming to Nintendo Switch, as well. That news was left for Nintendo’s own Direct presentation two days later. But something that wasn’t exactly made clear was that the game will be coming to the console/handheld hybrid as a cloud game similar to Control and Hitman III. Meaning if you want to play the game on the system, you’ll have to stream it.

The only hint of this in the original showcase was some fine print at the beginning of the game’s appearance:

“Footage representative of visual quality under optimal conditions. Persistent high-speed internet connection required.”

Following the Direct, the game’s trailer was uploaded to Nintendo’s YouTube channel under the more clear title of “Marvel’s Guardians of the Galaxy: Cloud Version.”


Cloud or not, Marvel’s Guardians of the Galaxy is coming to PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, and Switch on October 26. Unlike Square-Enix’s last Marvel game, it’s a single-player choice-driven game where the player takes on the role of Star-Lord. Which I’m personally jazzed about, even if the game has gotten a bad rap the past week for just how much time was spent on it during Square-Enix’s E3 presentation. The whole thing seemed like it didn’t give an equal amount of time to Square-Enix’s eastern and western properties, which made the extended time spent on Guardians of the Galaxy hard to parse for fans of the company’s JRPG output. Those Final Fantasy Pixel Remasters seem a little off, based on what we’ve seen so far too. Just a weird showcase. A weird E3 all around, really.


Kenneth Shepard

Kenneth is a Staff Writer at Fanbyte. He still periodically cries about the Mass Effect trilogy years after it concluded.

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