Ghost of Tsushima’s cooperative multiplayer mode called Ghost of Tsushima: Legends is officially coming on October 16, and it will be bringing with it a fair amount of updates to the single player campaign, as well.
As previously announced, Legends is a class-based cooperative suite that supports up to four players, each with their own specialties and roles in combat. The bulk of Legends will revolve around wave-based combat missions, but there will also be two-player missions that take from the main story but with “new magical twists that often require careful synchronization with your partner.” Raids are also coming, but sometime after the launch of the multiplayer modes.
In a post on the PlayStation Blog, Sucker Punch ran down everything coming as part of Ghost of Tsushima’s 1.1 update, which, along with the launch of Legends, will bring New Game+, which will allow you to start the game over after completion starting at the point where the open world becomes accessible. You’ll maintain your collection of Techniques, Gear, and Vanity items, as well as be able to acquire a new horse, upgrades for weapons, and a new set of trophies exclusive to those playing on New Game+.
As part of this, some quest rewards will be replaced by a new flower called the Ghost Flower, which can be exchanged with a new merchant added only once you’re playing through the game a second time. The merchant sells new dyes and clothing items that aren’t available in a first playthrough, and are, as Sucker Punch describes them, more elaborate than most of what’s seen in the base game.
Along with New Game+ and the addition of Legends, Ghost of Tsushima’s 1.1 update will include a few quality of life adjustments, including armor loadouts and new photo mode features.
To see a quick glimpse of all of the above, check out the trailer for the entire 1.1 update below:
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Hopefully these updates will give fans something more to enjoy out of Sucker Punch’s latest, as I myself finally dipped out from Ghost of Tsushima, despite having a moment where I thought the new difficulty options might bring me back. Ultimately, the game didn’t grab me the same way Sucker Punch’s Infamous and Sly Cooper series did, and my main takeaway was that protagonist Jin Sakai is packing. Given the game’s success, I wouldn’t be surprised if Sucker Punch is already considering a sequel, I just hope it feels as joyful to play as the rest of the studio’s output.
If the thought of a multiplayer mode has piqued your interest in Ghost of Tsushima and you’re thinking about jumping in, be sure to check out some of our guides on the game, like a list of general tips that the game doesn’t go out of its way to communicate to you at the outset.