Gary McKay is the New General Manager at Bioware

After six months as an interim GM, McKay's position has become permanent.

Gary McKay has been named the new general manager at Bioware following Casey Hudson’s departure back in December.

McKay joined Bioware in January of 2020 as head of development operations, then switching to an interim general manager when Hudson stepped down for the role. Now, after taking on the role in a temporary capacity over six months, he’s a permanent fixture.

“I’m so grateful for this opportunity,” McKay said in the statement on the Bioware Blog. “When you spend over 20 years in the industry, there are a small handful of studios on your bucket list in terms of teams you’d want to work with — and BioWare is at the top of my list. This studio is unique in that it has an incredible history of building critically successful games and universes that are truly beloved by so many fans. For me, success is all about rebuilding that reputation, and delivering on that promise of quality.”

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McKay’s promotion comes during a time where Bioware’s been making several shifts in personnel, but also in the projects it has in the works. The studio announced it was canceling its plans to revamp Anthem back in February, its loot-shooter detour from its usual RPG output. As of right now, the only games the public knows of are Dragon Age 4 and a new Mass Effect game seemingly involving both the Milky Way and Andromeda Galaxy. Most recently, Bioware released Mass Effect: Legendary Edition, a remaster of the original trilogy, and it still holds up.

“We’re laser-focused on releasing the types of games BioWare has built a reputation on: high-quality console, PC, and online RPG games with rich stories, unforgettable characters, and vast worlds,” McKay said in the blog post about the studio’s future. “We continue to work on the next Dragon Age and Mass Effect — and this is a milestone year being the 10th anniversary with more to come from Star Wars: The Old Republic.”