Epic Games Acquires Company Behind PlayStation 5 Data Compression Tech

It's epic and rad.

Epic Games has acquired RAD Game Tools, the video game software development company behind Oodle. Oodle Texture is a compression technology that Sony has licensed for the PlayStation 5 which charges the console’s Input/Output (IO) system. As a result of being optimized for compressing GPU textures, Oodle Texture is a significant part of why — along with Oodle Kraken — the new generation console’s loading times are so quick.

The acquisition has been made with the purpose of integrating RAD Game Tools’ technology into Unreal Engine “to benefit the developer community and gamers alike.” Epic Games owns and develops the Unreal Engine, one of the most powerful and popular game development tools in the world. RAD Game Tools’ products, Epic states in the announcement blog, appear in close to 25,000 games “and are leveraged by the worlds leading gaming companies, including Epic.”

As games are designed to look better than ever, the need for the best compression software available is becoming all the more crucial for developers. By working with Epic’s rendering, animation, insights, and audio teams, the RAD team will integrate key tech and implement improvements “across Unreal Engine and beyond.”

“We know first-hand how impressive RAD’s compression technology is, having used it to improve the load time and quality of our most popular games – including Fortnite,” says Kim Libreri, the Chief Technology Officer of Epic Games. “The RAD team includes some of the world’s leading compression, video and game dev tooling experts, and we are thrilled to welcome them to the Epic family.”

The statement clarifies that, “RAD will continue supporting their game industry, film, and television partners, with their sales and business development team maintaining and selling licenses for their products to companies across industries” — including companies that do not use Unreal Engine.

“Our work with Epic goes back decades, and joining forces is a natural next step given our alignment on products, mission, and culture,” says Jeff Roberts, the founder and CEO of RAD Game Tools. “We both believe that solid technologies enable developers to build beautiful, performant, and reliable experiences. We’re excited and humbled to join the amazing Epic team.”

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Earlier this week on January 3, Epic Games announced the new location for the company’s global headquarters. The company bought the Cary Towne Center, which is almost a million square feet long. The goal is to transform it into the new Epic Games campus by 2024. Epic Games bought the site for $95 million. Originally founded in 1991, Epic Games is currently headquartered in Cary, North Carolina. It has more than 50 offices worldwide. While plans for the transition are still in their early phases, “the company is already working with the Town of Cary on its development” and is “exploring ways some of this property might be used by the community.” The positive relationship between Epic Games and the Town, and its leadership, “played a significant role in Epic’s decision to pursue a campus that secures its future in Cary for decades to come.”


Natalie Flores

Natalie is Fanbyte's Featured Contributor, with bylines at places like VICE, Polygon, PC Gamer, Paste Magazine, and more.

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