Dying Light is Getting DLC in 2020 and Honestly, Good For Her

Based on another game the developer never got to launch.

Dying Light developer Techland may be in the process of developing the game’s sequel Dying Light 2, but the studio has announced today that it’s bringing out some new DLC for the original game five years after it launched in 2015.

While the first trailer for Dying Light: Hellraid isn’t a whole lot to go on, whatever Techland has planned will launch this summer. The 34-second teaser shows an arcade cabinet that’s covered in shadows and red light, and when it finally boots up it has the DLC’s title on the screen with the ominous “insert soul” in place of “insert coin,” a more sensible currency to play a video game, but I don’t sell video games, I write about them, so maybe they’re onto something.

Check out the video below:

In other news:

Hellraid was the name of a full game in development over at Techland before it was suspended back in 2015, so it looks like this DLC will have some sort of tie-in to the unreleased game. While the actual Hellraid game has never made its way into the world, a mobile spin-off called Hellraid: The Escape did come out in 2014. It was developed by Shortbreak Studios with consultation work by Techland.

Closer to the game’s launch in 2015, Dying Light received a few DLC add-ons before Hellraid, including new maps, multiplayer modes, and a complete expansion in the form of Dying Light: The Following, which prompted a re-release at retail with everything included called Dying Light: The Following – Enhanced Edition roughly a year after release. Despite all of this, Dying Light support has been pretty quiet since, so Hellraid is basically reviving a game that was thought long dead.

Dying Light 2 was announced back in 2018 for PC, PlayStation 4, and Xbox One, and while it was originally on track to launch this year, Techland delayed the game back in January, and as of this writing there’s no new release date. The sequel is set 15 years after the original and brings back much of the original game’s open-world parkour elements all in a post-apocalyptic setting.

Outside of the Dying Light series, Techland is also known for its development of the original Dead Island and its sequel Dead Island: Riptide. The studio was originally on board to develop the direct sequel Dead Island 2, but after it moved over to Dying Light, development was taken over by Yager Development, who was eventually dropped from the project in 2015. A year later, Sumo Digital, known for its work on games like LittleBigPlanet 3 and also a fair bit of port work, took over development. But then in 2019 it was announced that Dambuster Studios, an internal studio from publisher Deep Silver had taken over as primary developer. What a ride that game has been through in the past six years, huh?

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Kenneth Shepard

Kenneth is a Staff Writer at Fanbyte. He still periodically cries about the Mass Effect trilogy years after it concluded.

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