Amazon is discontinuing development on Crucible, its free-to-play shooter that was released in May 2020. Servers will stay up until noon PT/3 p.m. ET on Monday, November 9, 2020.
The announcement was made on Oct. 9 via the official Crucible website. Even though the game was released on May 20, 2020, it re-entered a closed beta stage just a month later in July. The post says that, after shipping the features listed in a public roadmap and collecting data and feedback from fans, the Relentless Studios team ultimately, “didn’t see a healthy, sustainable future ahead of Crucible.” The team will be shifted to focus on New World, an open-world MMO game for PC, and other unannounced Amazon Games projects. Originally scheduled for a 2020 release, New World has been delayed to 2021.
“In the next few weeks we’ll be hosting a final playtest and community celebration, both in-game and in our official Discord,” says the team. “After that point we’ll be disabling matchmaking, although you’ll still be able to play Crucible through the custom games feature. Stay tuned for more information on that event.”
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The team signs off with: “Thank you, as always, for being part of our community. This has been a labor of love, and we’re grateful for the time we got to spend on planet Crucible with you.”
Amazon is also offering full refunds for any optional in-game items you purchased via Steam or Amazon. You can request refunds here.
Crucible was released to mediocre reviews, amassing a Mixed review status on Steam after 60 user reviews, as well as a 56 on Metacritic. Many critics saw it as a supremely unsatisfying third-person shooter. However, it’s surprising that the plug was pulled on it so early since there were plans for its eventual first major season. Those plans have clearly been scrapped now.
This isn’t the first game Amazon Game Studios has canceled. Following a lengthy hiatus after its release, the multiplayer fantasy brawler known as Breakaway was canceled at the end of March of 2018.
“Since our last announcement, we have worked to implement community feedback and iterate on Breakaway’s core gameplay,” Amazon Game Studios wrote in a post announcing Breakaway’s cancelation. It amassed just 42 upvotes. “While we have developed many ideas and made a lot of progress, we are also setting a very high bar for ourselves. In spite of our efforts, we didn’t achieve the breakthrough that made the game what we all hoped it could be. After a lot of soul searching, the team decided to focus on new ideas. As a result, Breakaway is no longer in active development.”
The announcement for its cancelation mirrors that of Crucible a few years later. Overall, Amazon has had an extremely rocky history with video game development — a history that was coincidentally in the spotlight earlier this week due to a WIRED report.
On Sept. 24, Amazon announced its brand new game streaming service called Luna. The service is currently accepting requests for early access, which will be launching only in the United States for the time being. There is nothing particularly new or exciting about it or any of the features Amazon has touted.