Jeff Kaplan’s Explanation of Why Sojourn Took So Long: A Review


Jeff Kaplan's Explanation of Why Sojourn Took So Long


Jeff Kaplan has said that it took so long for Sojourn, the first playable black woman in a franchise often touted for its diversity, to appear in Overwatch because it has been planned so long and they don't want to have diversity appear to be a "spreadsheet with a bunch of checkboxes."

  • They sure are words a highly-paid person said
  • It's fucking horse apples
  • The hamster, though

John Warren

I miss Texas sometimes. Wheelchair person. Professional wrestling is humanity's greatest achievement. He/his, y'all.

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