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Tarsier Studios is Leaving Little Nightmares Behind for New IP

The second game in the series launched earlier this month.

It looks like the Little Nightmares series might be done after the launch of Little Nightmares 2 earlier this month, as developer Tarsier Studios is now moving on to new IP.

News of this came from an earnings report from Tarsier’s parent company Embracer Group, which said the studio would “from now on, focus on creating new IPs.” The report says nothing about Little Nightmares 2’s performance, so it’s unclear if this is due to a lack of return on the horror puzzle series or if the studio is just looking to work on something a little different. Beyond the Little Nightmares series, Tarsier has primarily worked as a support developer for franchises like LittleBigPlanet and Tearaway Unfolded.

Hopefully this is just Tarsier looking to work on something new, and not indicative of a lack of interest, as the series seems to have struck a chord with its fans. This also doesn’t preclude another studio taking up the mantle, as the IP is technically owned by Bandai Namco. Tarsier was acquired by Embracer Group back in December, so this might just be part of the acquisition. However, the company recently acquired Borderlands developer Gearbox, which will still be working with 2K to publish the series.

The first Little Nightmares came out in 2017 for PC, PlayStation 4, and Xbox One, followed by a Switch port in 2018 and eventually coming to Stadia last year.

In other news:

If you’re working your way through Little Nightmares 2 and are finding yourself stuck on a puzzle or enemy encounter, be sure to check out Fanbyte’s guides. Including Fanbyte Guides Writer Collin’s walkthroughs of all five chapters:

For more on Little Nightmares, check out Collin’s review of Little Nightmares 2, where he said the game captures the horrifying experience of being a child afraid of the unknown.

Little Nightmares 2  is a mind-bending journey that constantly reminded me of the surrealism of dreams and how they are interpreted by a child. There’s a dark beauty to it all, even if it’s buried under layers of body horror, disembodied hands, and an overwhelming sense of scale.

About the Author

Kenneth Shepard

Kenneth is a Staff Writer at Fanbyte. He still periodically cries about the Mass Effect trilogy years after it concluded.