Confused about the little, yellow boxes in Monster Hunter Rise? They’re not exactly well explained. The innocuous yellow icons appear in your Hunter’s Notes — specifically in the “Materials” section of certain Large Monster categories. Understanding what the yellow boxes mean might not seem like much, but it’s actually pretty important once you break down what it represents. So we put together this Monster Hunter Rise guide to explain it the best we can.
The very, very basic version is that yellow boxes by monster materials mean that they materials have different drop rates from different sources. This most frequently and obviously applies to tails. Some monsters can have their tails removed mid-fight by doing enough cutting or piercing damage to that particular body part. The skill Partbreaker naturally helps this process along quite nicely. Once a tail has been severed off a monster, you can then “carve” it for materials, just like a monster’s actual body.
This is where the yellow boxes come into play. They simply indicate that a particular material will have a higher or lower chance of appearing when trying to acquire it a certain way — assuming that way has multiple options. The Rathian Spike+, for instance, has a 70 percent chance of appearing as a “Broken Part Reward” at the end of a mission. Assuming you visible break the Rathian’s back during the hunt. That’s the only Broken Part Reward that will offer a Rathian Spike+, so there is no yellow box.
The “Carves” section of the Hunter’s Notes, however, states that it has a 40 percent chance of appearing when you harvest from the monster’s carcass. This is actually the best-case scenario. As are all numbers with the yellow boxes as a caveat. To see the real breakdown, you actually need to select that part and section with your controller. This will pull up a smaller, more in-depth menu on the left side of the screen with specific details on how to get a particular part!
Continuing to use the Rathian Spike+ as an example, you’ll quickly see that the “normal” carve rate is actually just five percent. Of course you get three chances by carving from the main body. Even so, that’s significantly lower than the 40 percent drop rate advertised at a glance.
It’s even tougher to tell when the notes simply list “Dropped Materials” multiple times as unique sources. Presumably this refers to the multiple different ways monster can drop their parts on the ground. Damaging any creature with Wyvern Riding, for instance, will drop a plethora of monster parts in the form of “Shinies.” These glittering items appear on the ground near wherever the monsters battled. Much like the reward for carving a tail, you must collect them manually before the end of the mission for it to count.
Monsters will also drop items when they flinch — usually after you deal enough damage to them while they wind up certain attacks. Unfortunately, the Hunter’s Notes don’t currently specify which drops have which percentage chances of providing certain materials. On the bright side, very few parts are best collected this way.
Hopefully that helps you better understand one more unique mechanic in Monster Hunter Rise! At the very least, we hope it satisfied your curiosity. Best of luck putting this info to good use and happy hunting!