Unity of Command 2 Beginner Tips – Understanding the Basics of Supply

Unity of Command 2, the new World War II strategy game from Croteam and 2×2 Games, is a significantly more complex experience compared to its predecessor. In addition to the management of supply lines and basic movement, combat involves quite a bit of seemingly-esoteric terminology that the surface level tutorials do a poor job of explaining. Stick it out, though, and you’ll be privy to a surprisingly deep and satisfying tactical experience.

The campaign, based in Europe and North Africa, sees you fighting along the mountain ranges and coastal environments of the Western Theater, beginning with Wadi Akarit in Tunisia. The opening scenario is meant to ease you into the mechanics of Unity of Command 2, but, again, there’s a fairly steep learning curve that is done no favors by the provided guidance. In this guide, we’ll run down Supply management, which is one of the most important core mechanics,  to winning the Western Front.

wide view of supply network

Supply is King

Success or failure in Unity of Command 2 hinges on the concept of Supply. Controlling rail lines or ports on the outside edge of the map gives you access to Supply, but you’ll still need Supply Hubs to actually deliver it to your units that are off of the railroads and in the field. The hubs are denoted by an icon depicting three large barrels and an accompanying number of trucks. The more trucks a hub has, the further you can deliver Supply.

To see if your units are in range of a Supply Hub, you can press and hold the V key. Spaces that are in range are marked with a white gauge, and spaces that aren’t currently receiving Supply show a red square. You can also view the enemy Supply range by pressing B.  Units outside of Supply range will have a white exclamation mark on them, and units that have been out of Supply range for one turn will show a red mark; soon they’ll be less effective in combat.

Supply is, by far, the most important element to a victorious scenario. Units outside of supply will become less effective over subsequent turns, until they can’t even attack. This simulates just how important it is to keep troops well-stocked in war environments. Disrupting enemy Supply can turn the tide in any battle.

supply barrier

Disrupting Enemy Supply

There are a couple methods to achieving a logistical advantage in battle. Most obviously, you can capture enemy Supply Hubs by moving a unit on top of them. Another way to cut off enemy Supply is to position your units in between troops and their hubs, creating an impassible barrier. Doing so not only prevents Supply from reaching the enemy, it also affords you a tactical advantage if you manage to surround a unit. In the above picture, the blue Axis tanks are cut off from Supply coming from the east thanks to the line of British tanks. Note the white exclamation marks on the enemy armor.

Once you’ve done this, it’s simply a matter of waiting it out until the enemy is ineffective in combat. It’s also worth noting that things outside of your control can affect Supply, like bad weather.

supply network view

Increasing Your Supply Range

Because Supply is so important, you’re going to want to upgrade the Supply capabilities of your various HQs. During the game, you can expand a particular Supply Hub’s range by clicking on the Supply icon along the top of the screen, choosing the hub you want to expand, and using the mouse wheel to beef it up with the trucks you have in reserve.

You can also create new Supply Hubs by clicking on the icon depicting a truck and arrow in the action bar. Doing so lets you expand your Supply network, which, it goes without saying, can vastly improve your chances of success.

And those are the basics of Supply in Unity of Command 2! Did this guide help you out? Let us know in the comments section!

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Sam Desatoff

Fueled by too much coffee, Sam is a freelance writer with bylines at GameDaily, IGN, PC Gamer and more. Get in touch with him on Twitter (@sdesatoff) or email him at sdesatoff@gmail.com.

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