Raft Blueprint Guide: What to Do with Blueprints After You Get Them

How do blueprints work in Raft? Honestly, in Version 1.0, it's a lot simpler than you might think.

In Raft, blueprints are extremely useful items found inside crates and on certain islands. They function very similar to studying items at your research table — except that they give a complete recipe all in one go and without consuming materials. Yet the question after that step is… What do you do with blueprints after you find them? Raft doesn’t answer this directly. It’s pretty obtuse on purpose, after all, as a survival game. So let’s take a quick stab at what to do with blueprints in Raft after you get them!

How Blueprints Work in Raft

Honestly, this is a pretty simple one. The short answer is… nothing. You don’t need to do anything with Raft blueprints after you pick them up for the first time. The plans shown on the image are added to your available recipes automatically. You can see the blueprints checked off at the Research Table. Yet you don’t need to bring them to the Research Table in the full release of Raft.

The items themselves are a bit of a holdover from earlier versions (back when the survival game was in early access). Raft removed the items’ physical function back in 2019 but kept the items themselves. If you’re feeling generous, you could call them a collectible these days. If not, they’re basically just clutter.

The issue is that each individual blueprint takes up one inventory slot. Whereas most items and resources — like Vine Goo, lengths of rope, copper, etc.  — can normally be stacked into piles of 20 per slot. However, since each blueprint is specific to the item it shows, it counts as a unique unit. Similar to tools (which exist as normal items with their own, individual slots partly because each has its own level of durability).

raft game electronics

 

What to Do with Blueprints in Raft

You can do three things with Raft blueprints after picking them up. The first is to simply keep it: storing it in your inventory or a storage container. There is no gameplay benefit to this whatsoever. Yet some players may opt to keep them as collectibles, as mentioned above.

Another other option is to throw them overboard. This utilitarian method frees up inventory space and doesn’t hurt you one bit! This is especially useful early on in the game. Raft is programmed to always give you two blueprints near the very start of the game. One for the Antenna and one for the Receiver. At this early stage, storage and space on your titular raft is extremely limited. You’re better off just dumping the blueprints altogether than trying to cart them around.

Last but not least, you can hang blueprints (and food recipes) up on walls. Just like a poster. All you need is a vertical surface somewhere on your vessel. For most players, this probably starts to happen near the end of the early game — sometime after you build a Smelter and start reinforcing your ship. Walls let you build multiple floors and keep your boat tidy. They also provide more room for things like planters and that aforementioned Smelter.

Just how aesthetically pleasing are these blueprints? That’s up to you. If you really want them, though, it’s an option! Just be careful about building too many walls on the outer edges of your raft early in the game. The shark will take it along with the foundation it’s built upon in one gulp if you’re not careful. Until you can start reinforcing your floorboards, protecting the outer edges of your ship requires a lot of babysitting with a spear.


And that’s it for our guide on what to do with blueprints in Raft! We hope this helps you save some inventory space on your oceanic adventure.