Outriders Technomancer Guide – Poison Technomancer Endgame Build

Get down with the sickness

Outriders is the latest looter-shooter to release in this ever-growing genre. Developed by People Can Fly, this action RPG places you in the shoes of a cryogenically frozen soldier who has gained enhanced abilities thanks to a mysterious storm called the Anomaly. With four classes available upon release, players can bend time, ignite enemies on fire, summon powerful constructs, and shake the very planet. But you don’t care about any of that, all you want is that sweet, sweet loot. To earn this top-tier gear, you’ll want to ensure that you have an endgame build that is capable of taking on difficult Expeditions.

As a Technomancer player, open build has been circulating like wildfire among the community due to its raw damage potential. Popularized by Streamer/Youtuber SolidFPS, this Pestilence build is all about exploiting the killing power of Blighted Rounds and various weapon buffs. If you’re looking for an easy to assemble build that doesn’t require any Legendary gear pieces, this is for you.

Technomancer Blighted Rounds Build

The Strategy

The crux of this build revolves around using your Blighted Rounds ability to wipe out hordes of enemies without ever having to both reload or lose this buff. To do this, we will need a Tier 2 mod called Toxic Lead. When you kill an enemy with the Toxic status effect it will instantly refund 40% of your current weapon’s ammo. If Blighted Rounds is active, this effectively reset your mag, allowing you to continuously pump out tons of high-damage Toxic rounds. Combining this with a sniper rifle or strong assault rifle allows you to mow down hordes of enemies with relative ease. You are always looking to trigger Toxic Rounds to ensure that you are doing the most damage possible.

Outriders Technomancer Endgame Build

The Skill Tree/Skills

For our build, we are solely focusing on the top branch in our skill tree. The one shown above gives us a nice mix of damage and survivability, allowing us to quickly overwhelm our foes with Blighted Rounds. Keep in mind, I am not using Blighted Turret, mainly because I find Fixing Wave and Cold Snap great for survivability. With that being said, once you start getting pieces of the Plague Sower armor set, you might want to add Blight Turret into your build to ensure you can consistently trigger that damage resistance.

If you want to solely focus on using a sniper rifle, you can ditch the Assault Master skill in favor of Blursceen or Suction Module to help you stay alive. I prefer to bounce between both weapons because sometimes slapping Blighted Rounds on an assault rifle is much better.

The Mods

We will be avoiding Tier 3 mods for this build guide, simply due to many players not possessing them. Below is a quick breakdown of the mods I recommend using for both your armor and weapons. These are the mods you should always run to ensure that you’re doing the maximum amount of damage possible. I will also only be including 5 armor mods since you’ll be swapping gear out as you ascend through the Challenge Tiers. Again, this is a build meant for climbing through Expeditions, not just taking on Tier 15.

Armor Mods

  • Toxic Lead – Tier 2: This build doesn’t work without this mod. It’s the core of the entire build since it lets you refund ammo when killing an enemy afflicted by Toxic.
  • Spare Mag – Tier 1: Sometimes you cannot get the ammo refresh, so Spare Mag ensures that you have a second magazine of Blighted Rounds. This increases our damage output while alleviating the pressure to consistently kill enemies every time.
  • High-Velocity Bullets – Tier 2: Just a flat 10% damage increase to our sniper rifle which is especially good with Blighted Rounds.
  • Critical Analysis – Tier 1: When Blighted Rounds is active we get a flat 30% Critical Hit damage boost. When combined with a mod like Brain-Eater, we can deal a comical amount of damage to Elite/Boss tier enemies.
  • Bloodlust II – Tier 2: For this fifth slot, I really like running Bloodlust II. Getting a damage boost per killing shot can be great with Blighted Rounds – especially if you’re focusing on a sniper rifle.

Weapon Mods

  • Brain-Eater – Tier 2: When applied, this mod makes it so critical shots do not consume any ammo regardless if you’re using Blighted Rounds or not. This lets us just dump high-damaging rounds in targets without fear of running out of ammo. It elevates this build, giving us the option to deal with both bosses and regular rank-and-file enemies.
  • Gravedigger’s Frenzy – Tier 2: This mod increases our critical damage by 50% whenever we deal critical damage which synergizes wonderfully with the Brain-Eater and Critical Analysis mods.

Outriders Technomancer Endgame Build

The Weapons

Finally, the one main weapon you’ll want is a bolt action sniper rifle with a minimum of 8 bullets in the magazine. Anything less and you will be heavily relying on your ability to land critical hits so you don’t consume ammo. Automatic sniper rifles should be avoided since they don’t output a ton of damage when compared to their single-shot counterparts. Whether you use a rifle with a scope or not is entirely your preference. Many prefer one without a scope, but I like to sit a little farther back so a scope helps me land more consistent headshots.

As for your secondary, I suggest either an assault rifle or a light machine gun. The latter doesn’t do an insane amount of damage, but it can be downright oppressive when combined with Blighted Rounds. I’ve also used a shotgun, which can be great if you are fighting mutants or a lot of melee-focused human enemies. Whatever you choose, your bread and butter will be the sniper rifle. So make sure to find one you like and practice with it so you can consistently land critical hits.Outriders Technomancer Endgame Build

And that’s it! If you’re still trying to get a grasp on everything Outriders has to offer, look no further! We’ve got a bunch of guides already published for you. For those that haven’t even decided on a class yet, we’ve got a primer for each of them with some information on how different they are. We also have a guide on ranking up whichever class you choose with class points and how to earn them. One of the very good things we’ve discovered is how mods work compared to games like Destiny and other looter shooters. To wrap things up, here’s how to play with friends including how you can access Outriders‘ crossplay support. Finally, if you’re struggling with bugs including the pesky invisible HUD and invisible enemy bullets, we have a guide to help you troubleshoot all of that. 

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Collin MacGregor

Collin MacGregor is the Guide Staff Writer at Fanbyte. He's also the person who willingly plays the support class (you're welcome) and continues to hold out for an Ape Escape remake.

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