First released in 2010 for the Xbox 360, Halo: Reach has landed on Xbox One and PC as part one of the Master Chief Collection. It’s a series-spanning anthology that will eventually include every core entry through Halo 4. Reach tells the story of Noble Team during the weeks preceding the original Halo. Throughout the course of the story, you’ll discover the ultimate fate of the human colony of Reach, and the team that delivered Cortana to Master Chief. The big takeaway here is that Star Wars: Rogue One is a direct ripoff of Halo: Reach.
That comparison is even more apt when you consider the final mission of the game. It’s called Lone Wolf, and it’s not available until you finish watching the credits. Here, you’ll face off against a literally endless wave of enemies that will eventually overwhelm you. The goal isn’t to survive, it’s simply to survive as long as you can.
There’s an achievement associated with Lone Wolf called One Final Firefight, which is awarded to players who reach a total mission score of 150,000. Unsurprisingly, it can be a tough one to get—the longer you survive in the mission, the more enemies you’ll be facing down at once. For completionists, though, One Final Fight is a must-get, and so we’ve assembled some tips and tricks that can help you to maximize your chances of success.
Halo: Reach MCC Lone Wolf Tips
If you’re struggling to hit that 150,000 point mark in Lone Wolf, try out some of the tips below.
Enable All Skulls Except Blind
In Halo: Reach, skulls represent difficulty modifiers that can change the way you play through a mission, and can be toggled on or off on the mission selection screen. Outside of modifiers like making enemies throw more grenades, disabling the radar, decreasing the amount of ammo dropped, and making the checkpoint system more unforgiving, skulls also significantly increase the amount of points you’ll earn in a mission. For that reason, it’s important to have as many as possible enabled as you head into Lone Wolf. It is recommended that you keep Blind disabled, though, since it removes every aspect of your HUD, including your weapon and health and shield bars.
Melee Often and Use Finishers
As the mission goes on, you’ll find yourself facing down an increasingly large army of enemies, making melee attacks more important. Not only is the melee attack one of the strongest in the game, it can also trigger an assassination finisher. During these assassination animations, your character is invincible, which gives your shields a chance to recharge. By that same token, if you have the Black Eye skull enabled, your shields won’t recharge at all except via melee attacks. Picking up an energy sword from an Elite is going to go a long way in helping you in this regard.
Play on Easy Difficulty
The goal of the One Final Fight achievement is simply to reach 150,000 points, regardless of what difficulty setting you’re playing on. The best chance you have in hitting that threshold is to survive for as long as you can. For this reason, it’s recommended that you play on easy difficulty. There don’t seem to be any significant penalties for doing so, and why wouldn’t you try to make it easier on yourself?
And that’s that! These three tips should provide you with enough help that you can reach that coveted 150,000 point mark with little trouble. Did you earn the One Last Firefight achievement? Let us know in the comments section below!