Genshin Impact Yoimiya Guide: Best Build & Team for Patch 2.0 (August 2021)

Like Amber, but better.

Ayaka only just arrived and everyone’s still exploring Inazuma, but the second 5-Star Genshin Impact character is already waiting in line: fireworks expert Yoimiya. As it’s never too early to take a look at upcoming Genshin Impact characters, let’s find a great build for our next pyrotechnician!

Yoimiya will be featured on the upcoming Genshin Impact 2.0 Wish Banner, which is expected to release on August 10. Based on everything we know about this Pyro character so far, here’s an early Yoimiya build guide.

Much of the info below has already been released by miHoYo, but we looked at Honey Hunter World for all the missing details. Many thanks for that!

More Genshin Impact:

Yoimiya Abilities

Although she may look like a specialized Pyro DPS at first glance, Yoimiya is also a team player with useful support abilities. Her base attack is similar to Keqing’s, which is pretty good, albeit slightly lower compared to some of the strongest 5-star main DPS characters in Genshin Impact like Xiao, Ayaka, and Eula. Yoimiya relies on quick Pyro shots with a high Critical Rate and Critical Damage. Critical Rate is also her Ascension stat.

Yoimiya’s Elemental Skill is arguably her most important attack, as this converts all Normal Attack damage to Pyro and also grants an extra damage bonus. Her more time-consuming Charged Attack seems a bit weak in comparison, and her Normal Attack without the Elemental Skill buff misses out on Pyro damage. It’s therefore a good idea to use Yoimiya’s Elemental Skill as soon as she becomes the active character on the battlefield.

Yoimiya’s Elemental Burst has a very high Pyro damage potential, but take note that Yoimiya has to swap places with an ally (in single player) to make use of it. This ability would be perfect for co-op though, allowing others to trigger continuous explosions while they benefit from Yoimiya’s Passive Skill attack buff.

Firework Flare-Up (Normal Attack)

  • Normal Attack: Performs up to five quick shots with the Bow.
  • Charged Attack: Deals increased Pyro damage. Yoimiya’s Charged Attack has two charge levels:
    • Charge Level 1: The arrow is infused with Pyro.
    • Charge Level 2: Can charge up to three additional Kindling Arrows (depending on duration of the charge) and releases them together with the aimed Pyro shot.
  • Plunging Attack: Releases an arrow shower at the moment of initiation, dealing AOE damage. Yoimiya shall continue to perform her plunging attack.

Niwabi Fire-Dance (Elemental Skill)

  • Yoimiya sets off a sparkler that turns all her Normal Attack arrows into fire arrows.
  • Her Normal Attack damage is increased and converted to Pyro damage. However, she can’t summon the three Kindling Arrows with her Charged Attack while Niwabi Fire-Dance is active.
  • The effect deactivates when Yoimiya leaves the battlefield.

Ryuukin Saxifrage (Elemental Burst)

  • Yoimiya jumps up and fires Pyro rockets at her opponents, dealing AOE Pyro damage.
  • One of the enemies hit by Yoimiya’s Burst shall be marked with Aurous Blaze. If any ally (as long as it’s not Yoimiya herself) hits the marked enemy with any attack, it will trigger a Pyro AOE explosion.
  • If the enemy dies before the duration of the effects runs out, it will pass on to another opponent.
  • You can trigger the Aurous Blaze explosion once per two seconds. The effect ends if Yoimiya is downed.

Tricks of the Trouble-Maker (Passive 1) – Ascension 1

  • While the effects of her Elemental Skill are active, Yoimiya’s Normal Attack shots will increase her Pyro Damage bonus by 2%.
  • This effect will last for three seconds and has a maximum of ten stacks.

Summer Night’s Dawn (Passive 2) – Ascension 4

  • Whenever Yoimiya uses her Elemental Burst, her allies gain a 10% attack bonus.
  • An additional attack bonus is granted based on the number of ‘Tricks of the Trouble-Maker’ stacks. One stack is equal to 1% extra attack bonus.

Blazing Match (Passive 3) – Unlocked

  • Yoimiya has a 100% chance to refund some of the materials when crafting Landscape, Decoration, or Ornament Furnishings in the Serenitea Pot.

Yoimiya Build

Weapon Options

We’ve got a luxury problem. There are too many great Bows for Yoimiya to choose from. As there are currently plenty of Bows focused on Attack Power increase, Critical Rate, or Critical Damage, picking any of them can make for a great Yoimiya build.

That said, the Amos Bow might be the best option for Yoimiya as it increases both her Attack Power and her Normal Attack damage. Thundering Pulse (Critical Damage) and Skyward Harp (Critical Rate) are both powerful alternatives, but Thundering Pulse is probably the better option if you don’t lack Critical Rate. Finally, as we strongly recommend using Yoimiya’s Normal Attacks over her Charged Attacks, the 4-Star Rust Bow is a perfect match as well.

Amos’ Bow (5-Star) – Has Attack Power as its secondary stat. This Bow’s passive ability can strengthen Yoimiya’s Normal Attack even more, as it increases both Normal and Charged damage by 12-24%. Firing a Normal or Charged shot adds another 8-16% damage for every 0.1 seconds that the arrow remains in the air (up to five times). Needless to say, don’t stand too close to your target.

Thundering Pulse (5-Star) – Has Critical Damage as a secondary stat. Further increases Attack by 20% and grants one stack of ‘Thunder Emblem’ if Normal Attacks deal damage (stack lasts for five seconds), if Yoimiya casts an Elemental Skill (lasts for ten seconds), or her Energy is less than 100% (stack lasts until Energy is filled). One, two, and three stacks of Thunder Emblem deal 12, 24, or 40% increased Normal Attack Damage respectively.

Rust (4-Star) – This Genshin Impact Bow increases Normal Attack damage by 40%, but decreases Aimed (Charged) Shots by 10%. But guess what? As Yoimiya’s Charged Attack is not that great anyway, this is a great trade-off.

Artifact Options

Great news for those who struggle to roll Critical Rate stats on their Artifacts: Yoimiya has Critical Rate as her Ascension stat. That means you’re free to focus on Pyro Damage and Critical Damage (try getting the latter as her Circlet Artifact stat).

Although Crimson Witch of Flames seems like an obvious choice, consider Shimenawa’s Reminiscence if you have it. Exchanging Energy to make her Elemental Skill effects totally overpowered seems like a pretty good trade-off. If you lack complete or better sets, you can always use a good old pair of Gladiator’s Finale for a nice attack bonus.

Crimson Witch of Flames – (2) Grants a 15% Pyro Damage bonus. (4) Overloaded and Burning damage is increased by 40%, and Vaporize and Melt by 15%. If you use an Elemental Skill, the 2-piece effect is increased for 50% for 10 seconds (maximum of three stacks).

Shimenawa’s Reminiscence – (2) Grants an 18% Attack bonus. (4) Casting an Elemental Skill causes Yoimiya to lose 15 Energy (only if she has at least 15) but her Normal, Charged and Plunging Attack Damage is increased by 50% for a duration of ten seconds.

Gladiator’s Finale – (2) Gives an 18% Attack Power increase.

Team Comps

Remember that Yoimiya needs some active time to perform her Elemental Skill, so it would be great if another character can set up an Elemental Reaction. She also needs a good DPS to take over once she casts her Elemental Burst. That leaves at least one spot for a healer or shield provider, as Yoimiya herself can’t fulfill this role.

If you’re going for an Overloaded team with Electro, consider using Venti for crowd control. An extra Pyro increases Yoimiya’s Attack (through Elemental Resonance), so that’s a great option as well. Consider teaming her up with the following characters:

Top Tier Team

  • Main DPS: Yoimiya
  • Sub DPS: Kazuha, Venti (Crowd Control), Beidou (Overloaded)
  • Support: Bennett (Buff and Elemental Resonance)

Budget Team

  • Main DPS: Yoimiya
  • Sub DPS: Beidou, Fischl, Sucrose, Xiangling
  • Support: Bennett, Noelle, Xinyan

Talent Materials

  • Talent Level-Up Material: Teachings/Guide/Philosophies of Transience
  • Common Ascension Material: Divining/Sealed/Forbidden Curse Scroll
  • Weekly Material: Dragon Lord’s Crown


Yoimiya’s second Constellation level seems pretty great. As you’ll likely build her with a high Critical Rate, she can almost always use the extra Pyro Damage bonus while the effects of her Elemental Skill are active. The first Constellation level, on the other hand, won’t make a huge difference as Yoimiya leaves the battlefield after initiation. Yoimiya doesn’t require any Constellation upgrades to be good.

  • Level 1 – Agate Ryuukin: Aurous Blaze (the Elemental Burst effect) lasts for four seconds longer. On top of that, Yoimiya’s attack power is increased by 20% for a duration of twenty seconds whenever an opponent affected by Aurous Blaze dies.
  • Level 2 – A Procession of Bonfires: If Yoimiya scores a Critical Hit using Pyro damage, she will gain a 25% Pyro Damage bonus for a duration of 6 seconds. This effect will also trigger if Yoimiya is not active on the battlefield.
  • Level 3 – Trickster’s Flare: The maximum level of Yoimiya’s Elemental Skill is increased by three, taking it to a maximum level of 15.
  • Level 4 – Pyrotechnic Professional: When Aurous Blaze (the Elemental Burst effect) triggers an explosion, Yoimiya’s Elemental Skill cooldown is decreased by 1.2 seconds.
  • Level 5 – A Summer Festival’s Eve: Yoimiya’s maximum Elemental Burst level is increased by three, giving it a maximum upgrade level of 15.
  • Level 6 – Naganohara Meteor Swarm: While Yoimiya’s Elemental Skill is active, her Normal Attacks have a 50% chance of firing an additional Kindling Arrow, dealing 60% of its original damage (considered Normal Attack damage).

Yoimiya Ascension Information

Yoimiya is an Inazuma character, so you know where to look when searching for Naku Weed and Smoldering Pearl (the latter is dropped by the Pyro Hypostasis). These are all the Ascension Materials you need for Yoimiya:

  • 1st Ascension (Max Level 20) – 1 Ignidus Agate Sliver, 3 Naku Weed, 3 Divining Scroll
  • 2nd Ascension (Max Level 40) – 3 Ignidus Agate Fragments, 2 Smoldering Pearl, 10 Naku Weed, 15 Divining Scroll
  • 3rd Ascension (Max Level 50) – 6 Ignidus Agate Fragments, 4 Smoldering Pearl, 20 Naku Weed, 12 Sealed Scroll
  • 4th Ascension (Max Level 60) – 3 Ignidus Agate Chunks, 8 Smoldering Pearl, 30 Naku Weed, 18 Sealed Scroll
  • 5th Ascension (Max Level 70) – 6 Ignidus Agate Chunks, 12 Smoldering Pearl, 45 Naku Weed, 12 Forbidden Curse Scroll
  • 6th Ascension (Max Level 80) – 6 Ignidus Agate Gemstones, 20 Smoldering Pearl, 60 Naku Weed, 24 Forbidden Curse Scroll

And that wraps up our Yoimiya build! Do you plan to build Yoimiya as your main DPS? Or would you rather use her for her Support abilities? Let us know in the comments!