Monster Hunter: World – Iceborne isn’t just a mouthful to say. It’s looking to be one of the biggest expansions of to any game this year! And that’s saying something. With an entirely new zone, new moves for all of the game’s weapons, the ever-impressive Clutch Claw and, of course, new monsters, there’s plenty to do and explore. But series veterans and fans who started with Monster Hunter: World will likely agree. It’s really all about the new monsters in Iceborne themselves. They’re easily the most exciting (and deadly) additions to this massive expansion so far. So why don’t we take a look at these tremendous terrors in our list of every new monster in Monster Hunter: World – Iceborne?
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Returning & New Monsters – Monster Hunter: World – Iceborne
These creatures are, without a doubt, the most exciting beasts in the bunch. So far Capcom has announced eight completely new monsters (or new to Monster Hunter: World, anyway). Although there are sure to be even more surprises on the way. The initial roster for the base game, for instance, was a fairly well-kept secret until the game actually reached players’ hands. Entirely new monsters like Xeno’Jiva didn’t even appear in that campaign until you were dozens of hours in!
That’s not even mentioning the gaggle of free updates that Monster Hunter: World deployed over its initial lifespan. So far we’ve received Deviljho, Lunastra, the Behemoth of Final Fantasy fame, Kulve Taroth, and even the magical Leshen from The Witcher 3. That’s quite the series of additions, and all for free! Who knows what baddies Iceborne will introduce after it hits store shelves? Better question: Will they throw infuriating new mechanics, like Ecliptic Meteor, at unsuspecting newbies? Only time will tell! Until then, let’s take a look at the new monsters in Iceborne that have been announced.
Banbaro: This ram-like beastie cuts a profile quite similar to the Barroth from Monster Hunter: World. But it has way more tricks up its, uh… horns? What I’m saying is that it can pick up stuff between its antlers and roll it after you. That means increased damage and a wider area you need to dodge through. Be careful!
Barioth: Don’t let its similar name fool you. This next creature isn’t anything like Barroth at all. It’s more like a sabretooth tiger that slips and slides around icy areas at incredible speeds. It’s been known to whip layers with its club-like tail and inflict a couple different status ailments. Those include Iceblight, which increases the amount of stamina you expend on certain actions. Barioth is also known to cause “Snowman.” This does exactly what it sounds like; it turns you into a snowman. Monster Hunter: World hasn’t previously included this cartoonish status ailment, so we’ll have to see if Barioth reintroduces it in Iceborne.
Beotodus: This new monster isn’t all that fancy. Remember Jyurtodus from the Monster Hunter: World base game? This one is a lot like that. It just swims under snow instead of mud, and deals ice damage instead of water damage. And like other subsurface creatures, you can force it to get on your level by whipping it with Sonic Bombs. Just be careful! These items are known to enrage unruly monsters.
Brachydios: Ugh. This guy… Brachydios is a known nuisance from past Monster Hunter games. The Brute Wyvern can produce glowing green slime that gets all over everything — including hunters themselves. After a short delay, these puddles and pools explode like landmines. Anyone that ever fought Teostra in Monster Hunter: World (or several other games in the series) should be somewhat familiar with a similar tactic. Although it might be tough to avoid the secondary blasts this time, since Brachydios is known to leap about and explode on contact with the ground.
Glavenus: Glavenus gets props for being one of the purely coolest monsters in the Monster Hunter franchise. It’s also a fairly recent addition to the menagerie, having first appeared in Monster Hunter Generations as one of the deadly “Fated Four.” Basically, though, it’s a T-Rex with a metal tail. It swipes the tail across the ground, super-heating the appendage the longer it fights — lighting things on fire in the process. It can also bite its own tail for an instant charge-up. Although, in past games, players were able to wail on it but good during this animation.
Nargacuga: Long known (and often referred to) as a fan-favorite monster, Nargacuga has earned its reputation. The black, bat-like creature is fast and fierce. Its eyes glow red when it becomes enraged, for extra chill factor, and it has a big spikey tail. That’s about the long and short of it… You’ll know why it’s so feared once you actually battle it, though. Nargacuga is incredibly quick and tough to predict. That makes it a “tricky” monster like few others in World.
Tigrex: Speaking of fast, we’ve finally come to the Tigrex. If it moves like a raptor, roars like a raptor, and stalks like a raptor, odds are that it’s a huge pain in the ass. The Tigrex is another fairly no-frills monster, but it makes up for it with its high speed and massive leaps. Seriously, this thing will hit you in the Rotten Vale all the way from the Elder’s Recess. In Monster Hunter: World, it also looks like Tigrex can throw ice chunks to deal Iceblight and Waterblight. Yikes.
Velkhana: We know precious little about this icy beast. But it appears to be the “mascot monster” for Iceborne — just like Nergigante was for World itself. That doesn’t necessarily mean it will be the final boss by any stretch. Remember that Xeno’Jiva was the true final monster of the base campaign (discounting Arch-Tempered rehashes). But Velkhana will likely play a major role in the story. It will also deal ice damage, based on its official description, and is classified as an Elder Dragon. That means you won’t be able to use traps on it!
New Subspecies – Monster Hunter: World – Iceborne
Monster subspecies are an old feature from previous Monster Hunter games. Basically, they’re a way to give low-level creatures another shot in the spotlight. Remember how you fought Pukei-Pukei exactly as many times as you needed to get through the story? Then you never bothered with it again? Well, the Coral Pukei-Pukei is about to make that monster relevant again! Except this time it will have a slightly new look and some completely different abilities. Let’s take a look at those for all the new monster subspecies in Iceborne below!
Acidic Glavenus: This version of the classic Glavenus works a lot like its counterpart. The major difference is that it deals the Defense Down debuff rarely seen in Monster Hunter: World. Meanwhile, biting its tail will turn off the debuff for a short time. The downside is that the tail itself deals more damage as a result!
Coral Pukei-Pukei: Surprising nobody, this monster is now native to the Coral Highlands. It also trades in the traditional Pukei-Pukei poison for water-based attacks. Its new moves give it much greater range the Waterblight debuff. You need to watch out whenever it starts using its tail as a long-range pressure hose!
Ebony Odogaron: This subspecies of Odogaron now deals Dragon damage and Dragonblight — in addition to the classic bleeding attacks Odogaron always had. It can also whip itself into a frenzy when it feeds on smaller creatures. You’re going to have to kit yourself very differently to take on this bad dog… lizard… thing.
Fulgur Anjanath: Remember Kirin? Of course you do! Now what if Kirin was a giant dinosaur? Well, that’s basically Fulgur Anjanath. This subspecies builds up electricity as it fights until its white fur begins to stand on end with the static. At that point, its attacks deal Thunder damage and shoot electricity throughout the ground. That’s… fun? It’s also somewhat similar to the classic beast, Zinogre, from previous games. Let’s just hope Fulgur Anjanath isn’t a total replacement for Zinogre in Iceborne!
Nightshade Paolumu: Speaking of subspecies that feel heavily inspired by past monsters: Here we have Nightshade Paolumu. It trades in the classic white fur for black, and gains the ability to summon clouds of sleep dust. It can then use wind powers to shift those clouds around the arena. That means, even if you dodge the first time, you might get knocked out! If that sounds familiar, it’s because it’s quite like the owlish Malfestios in older Monster Hunter games.
Shrieking Legiana: This subspecies is basically just a souped up version of the original. Its attacks deal more damage and apply Iceblight over a wider area. That fits a pattern many might notice within Iceborne. Capcom seems to be putting a much bigger emphasis on underused status effects. Ice was already very underrepresented in Monster Hunter: World, but… That seems to be reversed this time around.
Viper Tobi-Kadachi: This variant of Tobi-Kadachi isn’t all that dissimilar from its past counterpart. It just trades in that past Thunder damage for poison instead (hence the Viper part of its name). More interesting than the monster itself is another one of its status ailments: Deadly Poison. This is a debuff new to Monster Hunter: World. And it reportedly works by tearing away huge chunks of your hit points at once, rather than lowering them slowly over time, like regular poison.
Rumored Monsters for Monster Hunter: World – Iceborne
Capcom hasn’t confirmed every new monster coming in Iceborne just yet, but that hasn’t stopped some enterprising internet sleuths from sniffing things out! This is where we’ll keep all the rumors and speculation. Check back frequently for updates on whatever seems likely.
Ruiner Nergigante: The existence of a Ruiner Nergigante in Monster Hunter: World – Iceborne comes from a leaked trophy list for the game. It’s not clear what makes this variation of the mascot monster different from its progenitor. But it makes perfect sense for there to be a Nergigante subspecies, considering how important the monster was last time around.
The Old Everwyrm: Once again, this creature and its name come from a leaked trophy list. It’s not clear what the monster is, if it exists at all! But the trophies imply that it will be the true final boss of Monster Hunter: World – Iceborne. If that’s the case, there’s a chance it might be a “special” monster like Zorah Magdaros or Xeno’Jiva — with special rules, restrictions, and mechanics to bring it down. That’s purely speculation, though. Check back later for more information when it becomes available!