Destiny 2 Jurassic Green Guide – God Roll & How to Get It

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Eyes up Guardian, the Festival of the Lost has returned to Destiny 2. Just like previous years, players can throw on Halloween-themed masks, hunt down some candy, and participate in a special event-themed activity. Starting today, users can hop into the new Haunted Lost Sectors to battle headless enemies and earn new rewards such as the Jurassic Green pulse rifle. There is also dinosaur-inspired armor and a terrifying spider Sparrow available in the Eververse storefront. So if you’re looking to add a new weapon to your collection, here’s how to obtain and farm for the Jurassic Green pulse rifle during Festival of the Lost.

How to Get Jurassic Green

If you’re looking to get your hands on Jurassic Green you’ll need to participate in the Festival of the Lost. A possible reward at the end of the new Haunted Sector playlist, Jurassic Green has a chance of dropping from the final chest once the boss is defeated. However, you can increase your chances of a Festival of the Lost weapon appearing at the end by creating Manifested Pages. This is simply done by killing Headless One bosses while having Spectral Pages in your inventory. The more Headless Ones you kill, the more Spectral Pages will convert to Manifested Pages raising your chance at getting this new pulse rifle from the chest.

You can also get a Jurassic Green by completing Eva Levante’s quest, “Gone but Not Forgotten,” on each character. Additionally, if you’ve completed the seasonal story quest make sure to go visit Mara Sov. Not only will she give you a whopping 21 Specral Pages, but I got three Jurassic Green pusle rifles. It’s possible she rewards a random assortment of Festival of the Lost weapons, but if you’ve been keeping up with her weekly quest make sure to go say hello!

Destiny 2 Jurassic Green God Roll

Jurassic Green God Rolls

Jurassic Green PVE God Roll

  • Smallbore or Arrowhead Brake
  • Appended Mag or Armor-Piercing Rounds
  • Subsistence
  • Frenzy or Adrenaline Junkie

When it comes to the Jurassic Green there are some pretty nice rolls you can get for PVE. To start, I recommend either Smallbore or Arrowhead Brake. The former offers a nice balance of range and stability bonuses, while the latter significantly boosts the recoil control of the weapon. Both are terrific options, so it really comes down if you would prefer to focus on range or get a better handle on the recoil. In the next slot, you’ll want Appended Mag or Armor-Piercing Rounds. For those that want more rounds in the magazine just go with Appended Mag since Tactical Mag isn’t available on this gun. Inversely, if you’re looking for a roll to deal with Champions, Armor-Piercing Rounds gives a 5% damage bonus to Barrier Champions which is always nice!

In the first primary perk slot I strongly suggest Subsistence. It’s probably one of the best PVE perks in the game, as it allows you to just shred through rank-and-file enemies without ever needing to reload. Where things get interesting is in the final primary perk slot. Frenzy is no surprise since its a terrific and consistent damage perk that pairs nicely with Subsistence.

However, Adrenaline Junkie might seem like a batshit crazy recommendation since it’s probably one of the worst perks available at the moment. But a recent post from Bungie senior community manager dmg04 suggests that this perk is getting a rework. So for now, I suggest holding onto a roll with Adrenaline Junkie until we know what the changes to this perk will be.

Jurassic Green PVP God Roll

  • Smallbore or Hammer-Forged Rifling
  • Ricochet Rounds
  • Heating Up
  • Adrenaline Junkie or Wellspring

When it comes to PVP there are honestly better choices in this archetype, but Jurassic Green does have a decent roll. Starting out with the barrel, we want either Smallbore or Hammer-Forged Rifling for the increase to range. Personally, I like Hammer-Forged Rifling since the base range on Jurassic Green is okay at best. You’ll also want Ricochet Rounds to further increase our range while giving us some nice stability.

For your primary perks, I’ve always liked Heating Up since it triggers immediately after killing a Guardian. While this doesn’t make it ideal in smaller modes, Heating Up is terrific for those that love to play Control or Clash. I’m also putting Adrenaline Junkie here, simply because it may end up being a terrific perk after the rework. That being said, Wellspring or Frenzy are probably the best options available in the secondary slot. Neither are really ideal, but they aren’t completely useless in PVP.