Mortal Kombat 11 features a good, old fashioned battle of gods — literally. Besides Raiden and Shinnok, the new game introduces another playable Elder God called Cetrion. And her mastery of the wind, fire, water, and earth make her a formidable foe for any mortal. That being said, she’s a somewhat technical character with tricky timing and multiple loadout options. That’s exactly why we’d like to help with this guide to Cetrion in Mortal Kombat 11. Let’s take a look at the tips!
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Cetrion Strengths & Weaknesses – Mortal Kombat 11
It’s tough to say exactly what makes Cetrion tick in the newest Mortal Kombat. The game isn’t out, after all! But developer Netherrealm Studios did us all a favor by showcasing this character (and many more) in video demos. So we’ve got a basic idea of what to expect. Don’t think we’re resting on our laurels, though! We’ll be sure to update this guide with better strengths, weaknesses, and tips once the game is out. For now, though, let’s take a look at what we know about Cetrion in Mortal Kombat 11.
Netherrealm describes Cetrion in Mortal Kombat 11 as “one of the game’s premiere zoning characters.” That means she focuses on keeping foes far away, while pecking at their hit points via ranged attacks. These abilities differ depending on which of her elements you prioritize (wind, water, earth, and fire). And that opens up a lot of possibilities to confuse and aggravate enemies. Likewise, her special attacks deal juicy damage and several of them even have tracking — meaning they hit the enemy wherever they are on-screen. That last feature is a rarity in Mortal Kombat 11, making Cetrion unique among the roster.
As a zoning character, Cetrion doesn’t have a lot of up-close-and-personal potential. Her combos are short and not very punishing. But the real kicker is that her ranged moves, for all their damage, are very slow compared to other Mortal Kombat 11 fighters. That leaves her seriously open to counterattacks if your timing isn’t just so. She can combat this with elemental wards — like a tornado that pushes enemies away — but these drain her defensive stamina. That means you’re even more screwed if your opponent gets past your defenses.
Cetrion Tips – Mortal Kombat 11
- Cetrion’s rock wall move can absorb enemy projectiles. Amplify the move after absorbing said attack to land a Krushing Blow (once per game).
- Cetrion’s Fatal Blow has range and tracks enemies, making it one of the strongest (or at least easiest to land) in Mortal Kombat 11.
- The tornado throw projectile pushes enemies back a great distance if they block it. Use this to create space and unleash more projectiles from a distance.
- The high boulder throw and low boulder throw projectiles have the same startup animation. You can spam one of them repeatedly then switch to the next. There’s a good chance you’ll trick opponents, causing them to jump into or stand still for a projectile hit.
Mortal Kombat 11 isn’t out yet. Be sure to check back closer to the game’s release for more Mortal Kombat 11 Cetrion tips. Until then, please enjoy our early breakdown of this character’s strengths and weaknesses — written above!
That’s all for now! Thanks for taking the time to read our latest Mortal Kombat 11 guide, folks. We’ll be sure to come back with even more Cetrion tips and tricks after we’ve had the game in our hands for a while. Until then, though, please enjoy the rest of our fantastic guides and features all across the site. And take care!