Apex Legends Season 6 has arrived, so it’s time to look through the growing roster to determine who is the best of the best. With the new map changes the introduction of Rampart, there were a fair amount of changes made in the new update. Multiple heroes received buffs and nerfs, with one getting an entire ability rework. This has shaken up the meta a little bit and could lead to some interesting competitive matches down the road. That means it’s time to look at all the characters and see where they fit in our tier list.
When evaluating each legend, we looked at their adaptability, general abilities, how they synergize with other legends, and what they bring to a game. Keep in mind, you can climb the Ranked ladder with any of these legends, just know that some will have an easier time than others. Just because your favorite legend is not at the top doesn’t mean you should stop using them. We’re simply evaluating them as they currently stand in the Season 6 meta, and their performance Ranked matches. I won’t be heavily considering competitive play,as that’s an entirely different beast.
(Author’s Note: This is not a best to worst list, so just because someone is at the bottom doesn’t mean they’re the worst character in the game.)
Tier One legends are currently the best in the game. Their abilities are either extremely flexible or offer an insane amount of utility to their team. Frequently used in Ranked play, Tier One characters can be found all throughout Ranked. If you aren’t playing as one of these legends, expect to come against them and practice dealing with their various abilities.
Everyone’s favorite “try hard” legend, Wraith has been popular with professional players, streamers, and competitive individuals since the game released. Boasting the smallest hitbox in the game, Wraith can be difficult to pin down in a hectic battle. Despite a complete rework to parts of her kit, Into the Void still acts as a great way to disengage from losing fights, giving you a chance to heal up before returning to battle. It’s also supremely useful when shifting from one piece of cover to another or if you want to be cheeky by rotating in the damage circle to sneak up behind people.
Dimensional Rift is just another solid team mobility skill that lets you take risky fights or retreat if a firefight isn’t going your way. Her Voices from the Void also acts as a nice intelligence-gathering method, even if it is a little limited. Wraith has consistently been a top pick for a very, very good reason. Her synergistic abilities and small hitbox makes her quite tricky to take down. Wraith is still a dominant force in Apex Legends.
Apex Legends’ resident friendly robot, Pathfinder has been on the receiving end of a few nerfs lately. In an attempt to make this legend’s sheer mobility less oppressive, Respawn Entertainment has been taking every opportunity to try and tone down this character. While this has knocked him out of competitive play, he is still a very good choice for Ranked or general Apex Legends matches. Yes, you can’t go crazy with the grapple hook anymore, but that doesn’t make it a useless ability. A smart player knows when to utilize this tool to get onto the high ground, chase down a target, or use it to retreat and heal.
His ultimate is still great for rotating your entire team to more advantageous positions or out of a fight. Plus, being able to permanently reduce the cooldown of his Zipline Gun via utilizing his passive is just icing on the cake. Pathfinder is still more than a viable pick so long as you understand that you have to be smarter with the Grappling Hook. Yet, when it comes to mobility, there’s no other character in the game that can challenge Pathfinder.
Revenant is downright terrifying to fight against. Previously a legend that struggled to even stay viable in general play, a series of buffs have skyrocketed this assassin to the top of the tier list. Not only can he hold two charges of Silence, (which impacts way more legend abilities now) but his Death Totem no longer has a range limit. This makes Revenant one of the most devastating aggressive characters in Apex Legends. Capable of shutting down a legend from doing anything, Revenant is perfect for isolating targets.
His Death Totem is quite potent now, as it allows you to make riskier and more strategic plays. Even though you still have a time limit, this typically isn’t an issue if you aren’t playing passively. Given how difficult this ultimate is to death with now, expect to see a ton of Revenants throughout Season 6. Did I also mention he can climb higher and crouch walks faster than any other character in the game? Yeah, Revenant is very good right now.
Bloodhound has always been a strong pick, even before they got a few buffs to Eye of the Allfather and Beast of the Hunt. A recon legend, this hunter is great at locating on the move targets and quickly evaluating threats before or during an engagement. The sheer range of Eye of the Allfather is pretty wild, as it can encompass nearly an entire Point of Interest with one activation. It’s a solid ability that got a whopping 10 seconds off its cooldown, allowing Bloodhound users to be a bit more liberal with their scans.
Beast of the Hunt is perhaps the scariest ultimate in the game, as it’s nearly impossible to escape. Once triggered, not only do they see your previous movements in bright red, but they get multiple activations of Eye of the Allfather. Plus, any kill extends the time limit of Beast of the Hunt, making it even tougher to outrun or outmaneuver in battle. If you want to play a Recon character during Season 6, you cannot go wrong with picking Bloodhound.
You just can’t put Gibraltar down. Since the game’s release, this hero has been hit with both buffs and nerfs in an attempt to balance him. Despite having back-to-back nerfs to his abilities, Gibraltar is still one of the most versatile and difficult heroes to 1v1. This big boy can soak a lot of damage, especially if you aren’t landing consistent headshots. His Dome Shield not only offers protection from all incoming damage sources, but it allows Gibraltar to pick up downed teammates faster. You can even use healing items faster when in the shield, making it perfect for recovering during a fight.
Gibraltar’s ultimate has high damage potential but is mainly used to either cut off an enemy advancement or force them out into the open. Just remember, Season 6’s map has a lot of cover so don’t expect this to be as leathal as it was in Season 4 & 5. That being said, just because Gibraltar isn’t broken, doesn’t mean he’s not a good legend to use.
This is where a lot of the Apex Legends roster ends up. They’re still solid choices, but there’s something that’s holding them back from reaching the top spot. Picking these heroes won’t put you at any real disadvantage, but you might need to work for your kills a bit more. These are completely viable characters, just ones you may not see at the highest levels of Ranked.
I seriously considered putting Lifeline at Tier One.
Despite struggling for ages to be relevant, Lifeline has finally become one of the best support legends in the game. This is almost entirely because she can now pick up downed teammates with D.O.C., freeing her up to shoot everyone else. Not only does this create a piece of indestructible cover, but it essentially removes the entire risk of helping someone out in a battle. It’s perhaps the best passive in the game, especially since you can use the shield as cover in battle. D.O.C. also serves as a nice way to heal either during or after a battle. Plus, Lifeline can find extra supplies in blue-colored loot bins which is just a nice bonus.
The one aspect of Lifeline that’s holding her back is the Care Package ultimate. Yes, it’s terrific for the early to mid-game where you need supplies, but her Care Package is pretty useless near the end of the match. While it’s possible to call it down so you have extra cover, this is not exactly practical.
Mirage is very good right now, which feels weird to even say given he was the worst legend in the game at one point. Finally getting the rework he so desperately needed, Mirage can now take control of his clone, turn both himself and a downed teammate invisible when picking them up, use the respawn beacon while invisible, and he has a completely different ultimate.
This trickster is a powerhouse that can easily fool his opponents multiple times during an engagement. Being able to vanish when picking someone up is pretty wild, especially if you break line of sight before you and your ally are cloaked. Where this hero may trip people up is the high skill cap to actually play, manage, and correctly deceive targets. While tossing out your clone works now, players will soon catch on to how this legend works. However, I firmly believe that if Solos returns, Mirage will be one of the best choices for this mode thanks to how annoying it can be to fight him and his duplicates.
Boasting some of the best arena denial skills in the entire game, Wattson’s fence pylons can turn any indoor or confined location into an electric fortress. Not only do they slow down enemies that pass through, but you’ll be pinged when they are triggered. Great as an early warning system or deterrent for opponents, Wattson is the master at dictating the flow of combat. These fences are perfect for securing locations or forcing enemies down a specific path. It also helps there’s far less open space in Season 6’s map, which makes it easier to set up defensive locations.
Enhancing this is her ultimate, the Interception Pylon, which destroys all projectiles such as artillery bombardments or grenades. This used to be a comically overpowered ultimate, but Respawn Entertainment added a 90 second time limit to the pylon during the Lost Treasures event. This helped balance Wattson with the other defensive heroes, easing her stranglehold on the meta. Remember, you can get her ultimate back instantly with an Ultimate Accelerant, so always carry 2-3!
As a Crypto main I do have a bit of bias when it comes to evaluating this legend, but he has become far more useful fallowing the latest buff. Now Crypto’s drone can not only count enemies, but it can use the revive station and access Survey Beacons. This gives you far more utility throughout matches, which makes keeping the drone alive a top priority. Information has always been critical in battle royales and no one is better at gathering it than this legend. The only major issue with Crypto is that you’re completely static while using the drone and he is a legend that heavily relies on cooperating teammates. Catching them in your EMP will cause a lot of issues, ruining any chance you had at taking out your opponents.
Rampart is one of the most intriguing characters in Apex Legends, as her kit is a mix of defensive and offensive tools. Her Amped Cover is extremely difficult to get rid of once deployed, making it perfect for holding down a position or protecting someone who is healing. However, the Amped Cover has a long cast time and is vulnerable while it’s deploying. This means it’s not ideal for quickly throwing down in the middle of a fight, as your foe can destroy it with a few well-placed bullets.
Additionally, her minigun is capable of dealing a ton of damage if you can land your shots or keep someone pinned behind cover. The only issue is the minigun can be a bit awkward to use since a lot of legends are extremely mobile. This allows them to duck behind cover before they are knocked down or killed by Rampart’s ultimate. Finally, her ultimate is good but is only effective if you manage to find a Spitfire or Devotion. Otherwise, this passive is pretty much useless except when you use the minigun.
The final tier on our list, Tier Three is full of legends that are just fine, but nothing spectacular. You can certainly still use these characters, but don’t expect them to make a splash in higher Ranked modes. However, they are either too situational or require a bit too much to go right for them to be truly effective. This doesn’t mean you cannot win with them, just that you’ll need to work a bit harder to achieve victory.
One of the gas man’s biggest issues has finally been resolved. When in Caustic’s Gas, allies will not suffer any movement penalties which makes this defense hero far less of a liability. While you may have trouble seeing, this makes Caustic’s gas much better for either disengaging or pushing targets. His arena denial is still solid, even if Caustic’s traps can be easily destroyed. Thankfully, they no longer trigger through doors, so you can be a bit more strategic with how you use them.
Unfortunately, his passive ability is essentially useless if there’s no one in your gas. This makes him very, very reliant on his Tactical Ability triggering and people being distracted enough to wade into the toxic fumes. While the 15% damage reduction is nice, I wish Caustic wasn’t so dependent on catching foes by surprise to truly be effective.
The adrenaline junkie of Apex Legends, Octane revolves around using his mobility to chase down enemies, escape fights, pick up banners, or quickly flank foes. Thanks to a recent buff, his LaunchPad now has a 60-second cooldown, which is fine I guess? Octane’s biggest problem is other heroes simply have better, more versatile movement options than him. Being able to give yourself a speed boost is great, but when characters like Wraith, Pathfinder, and now Loba can quickly move across the battlefield with minimal risk, he quickly becomes outclassed.
Octane’s passive is also extremely underwhelming. Having health regeneration is neat, but this is more a convenience than a skill that truly gives Octane any kind of distinct advantage. Thankfully, there are more changes coming to Octane in the future, so he may be rising through the ranks very soon.
Apex Legends’ weapons expert, Bangalore is a legend that works best when a team builds around her. This is mainly because her Tactical Ability can blind both enemies and her teammates. Sure, this is great for pushing teams or escaping, but it can also hamper your squad if used incorrectly. Bangalore’s passive gives her a nice speed boost when being shot at and her ultimate is great for displacing enemies or forcing them from cover. Everything about Bangalore is generally solid, but there’s nothing exceptional about her kit. She is a very middle-of-the-road, that’s going to have a difficult time due to tracker legends like Crypto and Bloodhound being so useful right now.
Loba is a great character on paper, but she hasn’t been terribly useful in most matches. Her passive ability makes her good for quickly looting, but it doesn’t really synergize with any other legends or her own abilities. The Black Market Boutique ultimate is really cool even though you’re only limited to two items per person and it can be used by enemies if left alone. Similar to Lifeline’s ultimate, Loba’s can be pretty situational and lacks a lot of endgame viability if there aren’t a lot of death boxes near you.
As it stands, the only reason to really play Loba is her teleporter, which gives her a great mobility tool. A great movement option, this Jump Drive lets her reposition herself quite quickly so she can gain an advantage in a fight. Just remember, you have to wait 1.5 seconds after you teleport to use any weapons, items, or abilities. That being said, the Jump Drive has a long cast time and is very easy to predict if you’re watching Loba.