Ghost Recon Breakpoint Preview: Welcome to the Drone Zone

I entered my second hands-on session with Ghost Recon Breakpoint confident I knew what to expect. At the reveal event in May, I pegged the game as a more feature-rich version of Ghost Recon Wildlands that carries its political baggage slightly less blatantly. After spending a day on the fictional Polynesian island of Auroa, it looks like I was mostly right. That’s not to prematurely dismiss the game as a predictable sequel. Sure, in many ways, Breakpoint is obligated to be just that. Wildlands continues to sell well two-and-a-half years after launch, so a timely, familiar follow-up should expect financial success. But even my brief look through such a polished, PR-filtered lens makes it … Continue reading Ghost Recon Breakpoint Preview: Welcome to the Drone Zone