Kratos Actor Says God of War: Ragnarok Was Delayed Due to Health Troubles

The voice and motion capture actor underwent multiple surgical procedures in 2019.

While it feels like a lifetime ago (but was actually like, only three months ago), God of War: Ragnarok was at one point projected to come to PlayStation 4 and PlayStation 5 in 2021. Back in June, the game was delayed until 2022. Now we have a little more context as to why the second half of Kratos and Atreus’ story isn’t making it out this year, because Kratos actor Christopher Judge claims the delay was made to accomodate his health.

Speaking on his personal Twitter, Judge explained that in August of 2019, he was undergoing surgical procedures for his back, knee, and hips, and was unable to walk as he healed. He goes on to say the Sony Santa Monica team was supportive, something Judge says has not been his experience elsewhere working with studios as an actor.

God of War: Ragnarok, like a lot of games in Sony’s catalog, uses full body motion capture for its story segments. This means Judge’s performances as Kratos have required him to be present on a motion capture stage acting as he would for a TV show and film, rather than simply doing his lines in a voice booth. So there’s a lot of physical movement with the job that he wouldn’t have been able to do in that state.

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We got the first glimpse at God of War: Ragnarok earlier this month during Sony’s PlayStation Showcase, which spotlighted some new characters that are debuting in the sequel. The game seems to take place at least a few years after the 2018 game, with Kratos’ son Atreus appearing reasonably older than he did in his debut.