Nightingale, the survival adventure game from Inflexion Games and led by ex-BioWare General Manager Aaryn Flynn, has had its Early Access release delayed into next year.
The Nightingale team announced as much on the game’s social channels, and said it’s now targeting the first half of 2023 after originally planning an Early Access launch on PC before the end of 2022. The full announcement reads as follows:
We’ve made the difficult decision to delay Nightingale’s Early Access release to the first half of 2023. We’ll have more news on specific timing at a later stage. The move is based on two considerations: The first is an upgrade to Unreal Engine 5. After reviewing the potential UE5 has to offer, we decided on upgrading now rather than waiting until after release. Secondly, Inflexion Games is committed to delivering the best possible experience and fulfilling the promise of what Nightingale’s universe of realms has to offer players. To achieve that the additional time will allow the team to make key improvements, bolster content and polish gameplay. In the coming weeks you’ll see more game and development updates from the team. Until then, we thank you for your continued support and enthusiasm for what we’re making. It may take a little longer for the mystical Fae portals to open, but we appreciate you taking this journey with us.
An update on our Early Access release pic.twitter.com/LLFLCP3f6h
— Nightingale (@PlayNightingale) August 11, 2022
Nightingale was originally unveiled at the 2021 Game Awards, then was shown off at this year’s Future Game Show, where Senior Managing Editor Nerium Strom noted its procedural elements were evocative of No Man’s Sky’s. In an interview with Flynn from Summer Game Fest, News Editor Imran Khan delved into how the team at Inflexion is attempting to avoid colonialist pitfalls within its setting.
Disclaimer: Tencent owns a minority stake in Inflexion Games. If you’re unaware, Fanbyte Media is owned by Tencent, so there’s a disclaimer when we cover any games that Tencent either owns or has money in. I have never met a person who works at Tencent in my life, and the company owning games or studios hasn’t stopped me from writing negative coverage of them before, and that’s not about to change now.