Tired of playing it safe in Teamfight Tactics? Making a balanced team that can deal damage while surviving is typically the way to victory. But sometimes the safe way can be boring, and when you want to be risky there are some powerful and fun TFT team comps you can try out.
Slam Berserkers is a top-tier team composition that relies heavily on physical damage, at the expense of almost everything else. Learn more about this build with our TFT Slam Berserkers guide!
TFT Slam Berserkers
Berserkers have been powerful for a while in Teamfight Tactics Set 2, but how players utilize them in a team comp has changed with patch tweaks. A few patches back, Glacial Berserkers was ruling the meta, but now teams have moved away from the Glacial synergy to other bonuses.
Slam Berserkers puts six units of the Berserker class on your team, which gives some tremendous benefits. Each Berserker attack will end up being an AoE cone attack, and on top of that they’ll earn 25 extra attack power. Pesky Mages and Summoners hiding in the back? They’ll be mincemeat in no time with the Berserker AOEs.
The Berserker Olaf will be the main carry of this build, as he is currently the best in his class in TFT. Olaf has the ability Ragnarok, which increases the unit’s attack speed and gives him lifesteal. With a six Berserker boost, Olaf becomes a force to be reckoned with.
Additionally, Slam Berserkers relies on equipping an Assassin, Kha’Zix, with a Berserker’s Axe, which will give him the Berserker benefits and count towards the six Berserker requirement. Kha’Zix is also a powerful unit, and having them on the team also completes the Desert synergy, which reduces enemy armor. Helpful for pesky Warden team comps like Electric Wardens! As an Assassin, Kha’Zix will jump to an enemy in the back row as well, which means their cone AoEs will be coming from another direction. Helpful!
Finally, you’ll need a way to shore up the main Berserker weakness–a severe lack of defense. The Locket of the Iron Solari helps immensely with this defense deficit, giving surrounding fighters a health shield for seven seconds. If your Slam Berserkers team comp is close to ideal, seven seconds is enough time to wipe out a lot of the enemy’s team.
Ironically enough, for a simple team concept (“Berserkers smash stuff”), Slam Berserkers is one of the more complex team compositions to pull off in the current TFT meta. When you do pull it off, though, watching your team decimate the competition is worth the hard work.
Ideal TFT Slam Berserkers Units and Items:
- Guardian Angel
- Infinity Blade
- Berserker’s Axe
- Dr Mundo
- Locket of the Iron Solari
Synergies Achieved with TFT Slam Berserkers:
- Berserker – Berserkers jump to the nearest enemy, have 25 additional Attack Power, and a 100% chance for a cone-shaped AoE move with each attack
- Desert – Enemy take a 50% armor reduction
- Poison – Add neurotoxins to attacks, which raise the mana cost for the afflicted by 50%
- Glacial – Attacks from Glacials have a 20% chance to stun for 1.5 seconds.
TFT Slam Berserker Notes:
You need to be prepared for the mid-game. If you don’t make sure you have a nice win streak going in the mid-game, you’re at a risk of losing too much health going into the end-game, as well as a weaker overall economy for pulling units like Olaf. One way to make up for issues with running Berserkers early on is crafting the Locket of the Iron Solari as soon as you’re able to. Additionally, you can use the Electric synergy until you get ready to transition to help with survivability.
The Berserker’s Axe is important, but crafting it can wait a bit. Spatulas are a very hot commodity early in the game, especially with builds like Blender Nocturne being at the top of the meta. If you can’t get a spatula immediately, it can wait until later. Try to prioritize crafting the Locket instead.
This team comp relies on proper Synergies above all else. Slam Berserkers has a very meticulous balance regarding which units are chosen in order to get Synergies that make the team better at killing enemy units. Desert is needed for high defense units, and it’s why you want to make Kha’Zix a Berserker as opposed to just replacing them with a different unit. Poison makes it harder for skill-oriented units to land their powerful attacks, and Singed is particularly good at causing havoc on the field.