Mordhau Needs a Dedicated Duel Mode
On paper, Mordhau doesn’t seem to share much in common with fighting games like Street Fighter. But like every great game about in-your-face combat, this medieval first-person slasher boils down to three things: tactics, timing, and spacing. Beneath the chaos of Mordhau’s battlefields whirrs a highly-robust melee combat system that far outstrips the complexity of the typical block-parry-strike of similar games, while still remaining elegant enough for the uninitiated to glean the basics at a glance. But there’s one problem: there’s no dedicated duel mode. In Street Fighter, I never have to worry about someone sucker-punching my character in the back of the head. But in Mordhau? Would-be duelists must deal with exactly … Continue reading Mordhau Needs a Dedicated Duel Mode
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