Robert Rath May 26, 2016. 9 minute read
Sent from Satan: Why Doom scared us back in 1993
For many of its players, the original Doom was genuinely, bone-shakingly terrifying.
READ MORE >Robert Rath May 19, 2016. 10 minute read
The Pirate Republics that Inspired Uncharted 4’s Libertalia
17th and 18th-century pirate settlements were real, but they were a lot smaller, dirtier, and more dangerous than Uncharted 4's hidden city.
READ MORE >Robert Rath May 12, 2016. 10 minute read
A historical defense of Battlefield 1
How Battlefield 1 could revive interest in the most important war nobody cares about.
READ MORE >Robert Rath May 5, 2016. 7 minute read
Hitman is the best Bond game since Goldeneye
How the Hitman games borrow from Ian Fleming's Bond novels.
READ MORE >Robert Rath Apr 28, 2016. 8 minute read
1979 Revolution: A Snapshot of Chaos and Propaganda
1979 Revolution is an adept depiction of the chaos, ambiguity, and uncertainty which characterizes real historical events-- but which other games rarely communicate.
READ MORE >Robert Rath Apr 21, 2016. 8 minute read
How to stop your console from destroying the world
Consoles are power hogs. With some small adjustments, though, you can lower both your energy bill and your impact on the environment.
READ MORE >Robert Rath Apr 14, 2016. 10 minute read
Buddhas and Boxing: A Street Fighter Tour of Bangkok
Some of the elements in Street Fighter's depiction of Bangkok are real-- and you could see them for yourself, if you ever visit.
READ MORE >Robert Rath Apr 7, 2016. 9 minute read
What The Division gets right (and wrong) about disaster response
The Division's right-- when the US experiences a major disaster, the military can show up to help respond. Unlike in The Division, however, they're usually not there to shoot people or enforce the law.
READ MORE >Robert Rath Mar 31, 2016. 9 minute read
How long until a videogame ad kills someone?
Videogame PR companies have a history of pulling bizarre promotional stunts. These ads are like games you don't know that you're playing-- and sometimes, they're really dangerous.
READ MORE >Robert Rath Mar 24, 2016. 8 minute read
Chasing real-life golems in the Prague ghetto
In fantasy games, golems are mostly treated like 'magic robots.' But the origin of the golem myth is a lot more complicated.
READ MORE >Robert Rath Mar 17, 2016. 10 minute read
The Division is a terrible Tom Clancy game
Tom Clancy games are all about taking things seriously. The Division doesn't.
READ MORE >Robert Rath Mar 10, 2016. 10 minute read
Revisiting ‘No Russian’ in the wake of Paris
The infamous 'No Russian' level of Modern Warfare 2 was inspired by historic 'soft target' attacks. But real attacks of this type? They're very different beasts.
READ MORE >Robert Rath Mar 3, 2016. 9 minute read
Far Cry: Primal is an almost perfect marriage of mechanics and history
How Ubisoft's newest Far Cry game finally finds a historical match for the series' core mechanics
READ MORE >Robert Rath Feb 25, 2016. 9 minute read
Birth of the Flight Simulator: Link Goes to War
The second part of our story about the world's first flight simulators-- and the early game designers who used them to train WW2 pilots
READ MORE >Robert Rath Feb 18, 2016. 10 minute read
Birth of the Flight Simulator: Genius and Scandal
The story of the first flight simulator is one of innovation, political scandal, and death.
READ MORE >Robert Rath Feb 11, 2016. 9 minute read
The Truth Behind Tomb Raider’s Fake Religions
Crystal Dynamics studied medieval heresies while writing Rise of the Tomb Raider
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