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Peter Amato


Doom Eternal Preview: ‘This is our Evil Dead II.’

id Software’s 2016 reboot of its flagship demon-slaying franchise, Doom, was anything but a chill time. When players weren’t dismembering, disemboweling, or chainsawing demons down the middle, they were sprinting and dodging to keep from suffering the same fate. The game’s core loop revolved around moving and killing quickly to keep health, ammo,…

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Doom Eternal Preview

REVIEWS

Ghost Recon Breakpoint Preview: Welcome to the Drone Zone

I entered my second hands-on session with Ghost Recon Breakpoint confident I knew what to expect. At the reveal event in May, I pegged the game as a more feature-rich version of Ghost Recon Wildlands that carries its political baggage slightly less blatantly. After spending a day on the fictional Polynesian island…

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REVIEWS

Rage 2 Works Best When It Steals the Best of Two Worlds

“We wanted to set Rage 2 apart from the original,” id Software Studio Director Tim Willits said for the third time. As we began a Q&A that capped off a 90-or-so-minute demo, he wanted to drive the point home. This time he was answering a question about the game’s brighter color palette and…

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Rage 2 Preview

Metro Exodus Blends Old Action With New Open-World Freedom

Some games just don’t belong in open worlds. Design philosophies that flourish in corridors and other closed-off spaces can lose their way in sandboxes if not properly reinvented or re-contextualized. Luckily for fans of 4A Games’ Metro series, Metro: Exodus sacrifices little of its A-to-B heritage. I spent two hours with…

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Metro Exodus Preview

FEATURES