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John Brindle


Playtesting the CIA’s training games

For the world's most powerful spy agency, there's an awful lot of paperwork.

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Sexy Brutale is a bizarre, time-looping mystery game

Play as "Father Lafcadio Boone," a priest trapped in a cycle of weird, gothic casino death.

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Pokemon Go is a mass demon summoning that’s destroying our reality

Or: how Pokemon Go, Ingress, and other AR location-based games are changing the way we experience our world

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Making political videogames may not work. But we have to try

We don't need a "Gamer in Chief," but we do need games which explore the systems that control our lives

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This year’s Alt.Ctrl.GDC included a carpet-treadmill zombie crawling game, a ‘Fear Sphere,’ and more

Most of these games will be impossible to play at home, but they're nevertheless fascinating

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Job Simulator’s developers talk about making familiar spaces work in VR

How Job Simulator's creators got their world to work sorta-kinda how its players expected it to

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What it’s like watching Dear Esther live, in a theater

The theater experience changes things-- a lot.

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The joy of VR ‘desk’ games

Games where you manage a virtual workspace are growing fairly common in VR. Is a new genre emerging?

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Battlefield 1 and Modern Memory

Battlefield 1 will be an action-stuffed, blockbuster-style war game... about a conflict that many people still feel very strongly about, and about deaths that many people still consider sacred.

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How Democracy 3 is simulating African politics

How do you ethically simulate the most historically oppressed continent on the planet?

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Frozen Synapse 2 preview

Frozen Synapse 2 take the tense simultaneous strategizing of the first Frozen Synapse game... and drops it straight into an entire simulated city full of warring factions.

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A look back at the original Diablo

David Brevik, father of Diablo, celebrates his brainchild's 20th birthday by finally laying to rest a very important question.

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Mirage: Arcane Warfare is the next game from Torn Banner

The developers behind Chivalry: Medieval Warfare have made a new 'stabbing simulator'- this time, with magic.

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Getting harassed in virtual reality is going to suck

If you already hate dealing with abusive players in online games, it's only going to get so much worse in VR, says Minority Media's Patrick Harris.

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The little-known story behind Ms. Pac-Man

Speaking at the Game Developers Conference yesterday, programmer Steve Golson shared the origins of Pac-Man's fashionable distaff counterpart.

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Indie developers sound off on the power of games — and an end to ‘game shaming’

Always one of the Game Developers Conference's most popular sessions, this year's Indie Soapbox -- in which a series of speakers deliver short, impassioned talks one right after another -- ran the gamut from That Dragon, Cancer to ending the phrase 'guilty pleasure.'

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A deep dive into the FBI’s bizarre anti-extremism browser game

With heavy-handed metaphors and a reluctance to let players think for themselves, this game's teaching style is uncomfortably close to the extremism it's trying to fight.

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