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Grant Stoner

Grant Stoner examines and highlights accessibility and disabled voices within the games industry. When not writing, you can find him screaming about Pokemon, Kingdom Hearts, or his cat, Goomba, on social media.


The Last of Us Part I Remake Aims To Lower Barriers for the Visually Disabled

How do you make a game accessible, with gameplay, cinematics, and all, to the visually disabled? With the upcoming release of The Last of Us Part I, Naughty Dog hopes to have found a way, by implementing an industry-first feature for Triple-A: audio descriptive cutscenes, which audibly describe what occurs…

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last of us part 1 sketch

FEATURES

TMNT: Shredder’s Revenge Is a Surprisingly Accessible Brawler

Playing button mashers with a progressive physical disability is never easy. Despite growing up with games like Kingdom Hearts, the God of War trilogy, and even Teenage Mutant Ninja Turtles II: Turtles in Time, I tend to shy away from these mechanics due to the sheer physical exhaustion they cause.…

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REVIEWS

Jackbox Games Strives To Make Party Packs as Accessible as Possible

In 1995, Jackbox Games published You Don’t Know Jack, a party game based on quiz shows of the era. While popular amongst game night crowds, You Don’t Know Jack also found an audience with blind and low vision players, particularly because of its innate accessibility. Prior to the existence of…

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FEATURES

Tunic Aptly Imitates Legend of Zelda By Embracing Childhood Wonder

I grew up playing Super Nintendo games. For years, my brother and I would regularly enjoy exploring and beating levels of Super Mario Bros. 3, Zombies Ate My Neighbors, and EarthBound. In a time where the Internet was still in its infancy, each secret path, item, or cheat code would…

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REVIEWS

For The Physically Disabled, Elden Ring is the Most Accessible Souls Game Yet

FromSoftware games are notoriously difficult both in their gameplay and lack of notable accessibility options. They reward patience and persistence while simultaneously punishing players for making mistakes. Traditionally, these titles are filled with insurmountable barriers, especially for physically disabled individuals, but Elden Ring marks a notable shift in physical accessibility…

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REVIEWS

Scarce, Costly Adaptive Gaming Peripherals Force Disabled Players to Find Creative Solutions

Despite becoming disabled in 2010, Markus Kämäräinen still manages to enjoy playing video games, albeit with some extra assistance. Roughly nine years ago, Kämäräinen began adding adaptive gaming equipment to his setups, as traditional input methods failed to accommodate his specific needs. For Kämäräinen and many other disabled individuals, adaptive…

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FEATURES

From An Accessibility Perspective, Halo Infinite’s Open World is Exhausting

In terms of first-person-shooters, Halo is my comfort series. Regardless of my strength or energy level, the simplistic and precise gunplay never fails to keep me entertained. And if I’m too weak to engage in multiplayer matches, the linear design of the campaigns makes me feel accomplished even if I…

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FEATURES

Accessibility Options for Games Are Getting More Specific and Visible

Accessibility reviews and previews are incredibly beneficial, yet not every game has the potential to be examined. Information about accessible video games is slim, and as a disabled gamer, it can be exhausting and demoralizing to once again boot up a game, only to find out I can’t play it.…

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FEATURES

EA Shares Accessibility Patents and Sets New Precedent for Disabled Gamers

Recently, Electronic Arts announced efforts to expand accessibility across gaming through its new patent pledge. This industry-first initiative grants any developer royalty-free access to five technology patents that include features which benefit disabled players. As more studios emphasize the importance of accessibility within their games, this move by EA demonstrates…

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FEATURES

As My Disability Progressed, I’m Grateful That Games Did, Too

I’ve never known life without Spinal Muscular Atrophy Type II. This neuromuscular disorder progressively weakens muscles over time, stripping me of what little independence I had. Normal day-to-day activities like feeding myself, writing my name, or even using my phone have been lost to me over the years. Since receiving…

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FEATURES

Disabled Players Push for More Inclusion in the Fighting Game Community

Brian Peddie has long been a fan of fighting games, but the rapid button presses common with the genre can be difficult for him to perform. With his disability, Ehlers-Danlos syndrome, he experiences intense strain on his fingers and knuckles when trying to pull off specific movements and combos. These…

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FEATURES